1. Cue Club 2: Pool & Snooker
  2. News

Cue Club 2: Pool & Snooker News

Cue Club 2 Update V2.099.1




Hi Everyone,

Today we released another update to the game with a small collection of feature additions and fixes.


A.I.

  • Added finer-grained control over AI difficulty. See 'Options > Match Settings > Difficulty Level > Fine Adjustment'. There are now 15 levels available.

  • 'Expert' and 'Pro' level AI have been toned down slightly.
MENUS

  • Added strong outline to 'Load Previous Game' buttons for increased visibility when enabled. These buttons activate when a game is auto-saved after a PC crash or accidental power off. From the main menu, go to 'Games' or 'Games > Tournament'.

  • Fixed link when navigating back from aiming menus to leaderboards, via the 'Qualification' button.
MULTIPLAYER

  • Increased error-checking in game packets, to assist with game stability and help prevent any sync issues from occurring.

  • Other minor fixes and enhancements.

Cue Club 2 Update V2.099



Hi Everyone,

Today's build addresses a handful of items covering multiplayer, AI players and controls. Thank you for providing feedback through the forums and we hope you enjoy these latest improvements to the game.


MULTIPLAYER

  • Improved connectivity in multiplayer and fixed some recent server issues that may have prevented some matches from completing.

  • Fixed an issue where replaying your opponents' shot did not always produce the same result as the original shot.
A.I. PLAYERS

  • Slightly improved AI potting ability over the 5 difficulty levels.

  • Improved overall balance of AI difficulty between pool and snooker games.
CONTROLS

  • 'B' key now enabled to reposition the cue ball when player has ball in hand, and fast aiming control method is turned off.

  • Increased outer table boundaries of aiming target when using cursor keys or WASD keys for fine movement control in 2D mode.

  • Other minor fixes and enhancements.

Cue Club 2 Update #98



Hi Everyone,

We're pleased to release another new update to the game today. Included are a range of new features requested by the community, along with more tweaks and fixes. Full breakdown included below.


GRAPHICS

  • Added option to visually scale cue length in-game. See 'Options > Tables & Equipment > Cues > Global Settings > Length Reduction'. Default setting is 25% and ranges from Off (0%) to 40%, in 5% intervals.
CONTROLS

  • Added 0/F10 key shortcut to re-rack balls in practice mode and Speed Pool.

  • Fixed an issue where chalking using the 2/F2 keys was possible when the in-game menu was active.

  • Fixed an issue where the ESC key would not always work in the main menu to go up a level.

  • Chalking no longer possible when moving a ball around on the table by hand.
GAMEPLAY

  • Added support for 'Best of 11' and 'Best of 13' match lengths in Quick Match and Bar Challenge.

  • Fixed an issue with aiming where sometimes the cue ball would not travel in the same path as indicated by the primary aim line. This would happen when side spin was applied with the cue elevated due to the cue ball being against the cushion or directly in front of another ball.

  • Slightly enlarged limits of the aiming area around edges of the table in 2D mode.
EURO 8 BALL POOL

  • Fixed an issue where the referee would not move the cue ball behind the headstring if ball-in-hand was requested after a foul. This only applies when using 'Right to Left' table configuration. See 'Options > Tables & Equipment > Tables > Global Settings > Table Orientation'.
MENUS

  • Added quick adjustment for difficulty setting in a new tournament. Buttons are located on the silver banner in the tournament fixtures screen. Similar buttons are now used for Bar Challenge difficulty adjustment.

  • Fixed an issue that sometimes prevented match length adjustment in 2 player games.

  • Fixed instances where the 'Restore' button on the in-game control panel was incorrectly greyed out in practice mode.

  • Fixed an issue where pressing the enter key repeatedly on a saved replay menu would prevent a return to the main menu.

  • Other minor fixes and enhancements.

Cue Club 2 Update #97



Hi Everyone,

In today's update we've included a number of new features, plus a range of further improvements and fixes to many areas of the game. As always, many thanks for the continual support and feedback.


CHALKING

  • Added ability to chalk cue when a shot is in progress (balls rolling), or if it's your opponent's turn. Press 2/F2 keys or controller X button.
MULTIPLAYER

  • Further improvements made to multiplayer connectivity with fewer interruptions.

  • Increased maximum points awarded to winner of 'Best of 9' match (now 50 points), and also 'Best of 11' match (now 60 points).

  • Match lengths adjusted to 'Single Game', 'Best of 3', 'Best of 5', 'Best of 7', 'Best of 9' and 'Best of 11'.
MENUS

  • Multiplayer lobby settings for game type, match length, table size, cushion speed, pocket shape, ball size and aiming lines are now saved out to file, so these do not have to be reconfigured each time you play.

  • Added a 'Reset Options' button to the multiplayer lobby, to set the above options back to default values if needed. Advance to page 2 of the control panel where it is located on the lower right hand side of the screen.

  • In the 'Ball Sets' menu, ball finish settings are now saved out separately for American pool, European pool and snooker ball sets. See 'Options > Tables & Equipment > Ball Sets'. There are 4 settings available: Matte, Satin, Gloss and High Gloss finish.

  • Fixed an issue where the in-game menu button was selectable after minimising the menu then pressing the ESC key. Clicking the button could then override other gameplay notifications leading to errors.

  • Modified the way the 'Reset' button works for tables and ball sets. The button now only restores default values for the currently selected tab (American pool, European pool or snooker).

  • Fixed an issue that prevented access beyond page 1 of the leaderboard for online snooker breaks.

  • Fixed an issue that could occasionally cause the game to hang or produce an error after attempting to exit from the main menu.
8 BALL POOL

  • Fixed rule variation for '2 shots on 8-ball', where no extra shot was awarded to the incoming player when a foul was made. See 'Options > Rule Variations' then select US or Euro 8 Ball Pool.

  • Fixed an issue in practice mode where the money ball would not be respotted after watching a replay then pressing the 'Restore' button.

  • Fixed an issue in US 8 ball when 'ball in hand after foul' is disabled in rules variations. A scratch on the cue ball with cue ball replaced behind headstring now requires the incoming player to play the cue ball across the headstring before striking a ball. As a warning the aiming target now turns orange when aiming for an object ball behind the string.

  • Ball icon representing 'nominated ball' is no longer displayed for 8-ball in the notifications capsule if call shots are enabled and a safety shot is selected.

  • In the rule variations menu, selecting '2 shots on the 8-ball' rule now automatically enables the '2 shots' rule for standard fouls.

  • If safety shots and the '2 shots' rule are enabled in rule variations, then electing to play a safety when you have 2 shots no longer results in end-of-turn for that player.

  • If call shots and 'free ball' are enabled in US 8 Ball, and player is on the 8-ball with a free ball, then nominating a spot or stripe but potting the 8-ball now results in a loss of game.

  • Fixed an issue in Euro 8 Ball where the referee would fail to identify snookers following a previous shot where a free ball was awarded.
SNOOKER

  • Fixed an issue in the menus that allowed the winner of a frame to use the 'Claim a Win' button more than once to falsely increase the score.

  • Accessing the match information screen at the end of a frame of snooker now informs you that the frame has completed.
CONTROLS

  • Fixed controller navigation issues when trophies are awarded in-game.
PHYSICS

  • Fixed a bug that occasionally caused AI players to play the cue ball off the cushion with incorrect side spin applied.
AUDIO

  • Fixed an issue where music volume was not always restored after accessing the in-game menu, when the 'Volume Reduction' setting is enabled.

  • Fixed an issue where the 'Reset Device' option did not correctly set the sound effects and audience volume.

  • Added a short delay on the Bar Challenge completion screen before playing the victory music.
CAMERAS

  • Fixed an issue that sometimes placed the cue at the wrong vertical angle when replaying a shot.

  • Fixed an issue that would occasionally make the 3D first person camera stop abruptly when an AI is lining up a shot.
GAMEPLAY

  • In practice mode, the 'Restore' button is now enabled when the balls are racked or a game has been loaded, and a shot has not been played, but one or more balls have been moved by hand, or added / removed from the table.

  • Fixed an issue that allowed the player to watch a replay of a shot that had been cancelled, just before committing to play it.

  • Fixed an issue that would sometimes make the cue rotate horizontally after playing a shot.
TEXT

  • Various tweaks made to localised text in game rules documentation, rule variation menus and match information screens.

  • Other minor fixes and enhancements.

Cue Club 2 Update #96



Hi Everyone,

We have released another update to Cue Club 2 today with a collection of new features, and a few fixes too. See below for full breakdown.


MENUS

  • Added Red and Yellow ball set option to start screen. See 'Initial Setup > Start Screen > Ball Set'.

  • Added Blue and Yellow ball set option to start screen. See 'Initial Setup > Start Screen > Ball Set'.

  • Added 'Random' ball set option to start screen. See 'Initial Setup > Start Screen > Ball Set', and click the left arrow button.

  • Added real-time fade effect when 'Random' colour theme is selected. See 'Options > Display > Menus > Colour Theme', and click the left arrow button.

  • 'Frame 1 of 1' menu text changed to 'Single Game'.
VENUES

  • Added 'Random' theme option when the Cue Club venue is selected. This setting picks a new colour theme for the room each time you start a match. See 'Options > Match Settings > Competition Venue > Room Colour', and click the left arrow button.
POOL: 6, 7, 9 & 10 BALL

  • Fixed an issue in practice mode where the red ball-release button could be pressed after the money ball was potted last with a scratch on the cue ball, and the money ball is respotted.
KILLER POOL

  • Default cue power now set to 100% on the break shot if the balls are re-racked during a game.
GRAPHICS

  • Fixed a visual glitch when playing in theatre venues, where sometimes unexpected white specks could appear in the audience seating area.

  • Fixed a rendering issue which affected cushion and pocket shadows when switching between games of pool and snooker.
AUDIO

  • Updates to achievement sound effects.
GAMEPLAY

  • Slightly increased size of aiming area around the edges of the table in 3D mode.
PHYSICS

  • Fixed a bug that occasionally caused AI players to play the cue ball off the cushion with incorrect spin applied.
CONTROLS

  • Fixed an issue that prevented the top-spin and back-spin crosshair from being moved using the mouse, with fast aiming method turned on.

  • Other minor fixes and enhancements.