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Cue Club 2: Pool & Snooker News

Cue Club 2 Update

Hi everyone,

We have added another update today with some nice new features and a few fixes too. Hope you enjoy it!

  • 4 new ball surface finishes - ultra gloss, gloss, satin and matte effect. See Options > Display Settings > Special Effects > Ball Finish.

  • New smoke effect in overhead 2D mode, with 3 settings available. Go to Options > Display Settings > Special Effects > Smoke Effect (2D).

  • Following some feedback we have added an option to lengthen the secondary aiming lines. There are 3 options: short, medium and long. See Options > Dynamics > Guiding Lines.

  • Fixed a bug in multiplayer that very occasionally could cause a game to block.

  • Fixed a bug in Speed Pool that stopped the clock when using the large U.I. option.

  • Improved rendering of balls in 2D and 3D modes.

  • Details added to bar environment textures.

  • Visual improvements to menus.

  • Other minor fixes and enhancements.


Once again many thanks for your continued feedback in helping us to further refine the game.

Cue Club 2 Update

Hi everyone,

We have been continuing to work hard on the game and have a nice new update today with more fixes and improvements.

Added new 'Low-light' table lamp setting with high vignette. There are now 4 brightness settings (25%, 50%, 75%, 100%). See Options > Display Settings > Special Effects > Lamp Brightness.

PLEASE NOTE: Existing users may need to adjust to their preferred setting after the update.

Nominate pocket and balls option in 8-ball are now linked together.

Foul on US 8-ball break shot now gives ball-in-hand behind the headstring to your opponent, and ball played should be the other side of the headstring.

Fixed a bug in multiplayer that very occasionally caused a game to go out of sync.

Fixed a bug in multiplayer that could block the game when a draw was reached in snooker.

A.I. Players can now be turned off from multiplayer lobby. See Options > Match Settings > Multiplayer.

In offline mode A.I. players, if enabled, will now appear in the multiplayer lobby.

Loading times (which are already very fast) have been made even quicker.

Moved 'Saved Shots' option to Main Menu.

Restructured 'Display Settings' menu with new sub-categories.

Switched mapping of left and right cursor keys to move camera, to work in the same way as when zoomed out.

Fixed statistical errors on opponent info screen.

Visual improvements to main menus.

Other minor fixes and enhancements.


Thanks again for the support and feedback, more cool stuff on the way soon. :)

Cue Club 2 Update

Hi everyone,

Following some very useful feedback we've just added another good size update today with further improvements and fixes.

  • Added a rule option to nominate ball and / or pocket for each shot in 8-ball pool. See Options > Rule Variations > US 8 Ball.

  • Fixed a bug in multiplayer that occasionally froze the mouse pointer when switching turns. This was a hard issue to pin down and so thank you for your patience while we solved it.

  • Fixed an issue that prevented a snooker or speed pool Steam leaderboard score updating if it did not qualify for the the in-game leaderboard.

  • The cue is now always removed from the table when in-game menu is activated.

  • Fixed a bug that sometimes caused the cue to re-appear in the wrong position when cancelling a menu.

  • Mapped WASD keys onto cursor keys, which rotate the in-game camera.

  • Updated controls menu screen.

  • Improved rendering of table cushions, balls and cue shadow in 3D.

  • Camera zoom function now resets after each shot.

  • Other minor fixes and enhancements.


As always we really appreciate your support in helping us to constantly improve and refine Cue Club 2. More updates on the way soon!

Cue Club 2 Update

Hi everyone,

There's another new update posted today that focuses on improvements to cameras, with a few other fixes and enhancements.

  • New feature to stand back and walk freely around the table before playing a shot in 3D mode. Click the middle mouse button then use the left / right cursor keys. On game controllers press the left shoulder button then use the right thumb-stick.

  • You can now rotate the camera when the cue is in position, offering alternative views, and is useful for swerve shots. Use the left / right cursor keys or gamepad right thumb-stick.

  • Zoom feature has a higher magnification to make it easier to line-up long shots in 3D. Press the F5 key or click and hold the left mouse button, then tap the right mouse button. For game controllers click the right shoulder button.

  • Further updates made to multiplayer networking code.

  • Tournament trophies have been improved and re-rendered.

  • A.I. opponents play shots off the cushion with more realism, and are now a bit more likely to miss, especially on long shots.

  • Other minor fixes and enhancements.


Thank you for the continued feedback and hope you like these latest additions.

Cue Club 2 Update

Hi everyone,

We've just finished work on the latest update which contains quite a few more improvements and fixes to the game.

  • 3D pool table design has been enhanced with tapering of the legs inwards towards the base.

  • 3D specular ball highlights made more realistic.

  • 3D snooker table cushions now have a better shaped profile.

  • Fixed a bug that occasionally halted activity when loading a saved game.

  • Multiplayer has had a sync error removed and been made more stable.

  • Option to turn off the side view of the table now works with the compact user interface setting. See Options > Display Settings > In-Game > Potted Balls.

  • The cue ball strike position indicator has been simplified, and now just shows a crosshair, which will shift accordingly if any obstructions appear.

  • Improvements to in-game menu interface and match information screen.

  • Other minor fixes and enhancements.


Thank you once again for the suggestions and helping us to continue improving Cue Club 2!