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Cue Club 2: Pool & Snooker News

Update 2.10.23



Hi everyone,

Today's update brings some new additions and refinements to Cue Club 2 as requested by the community, plus a few fixes too.

  • In games of pool, the 'rack balls' button is now always visible in the potted balls view (practice and slam modes).

  • Fixed issue where pool balls sometimes rolled out of the ball return tray at different speeds, after pressing the red 'ball-release' button.

  • Fixed issue where red 'ball-release' button would sometimes be enabled before the ball return tray was filled.

  • Fixed issue where 'Restore Balls' option in replay menu sometimes would be disabled when it should be active.

  • Fixed issue where older snooker breaks and speed pool replays might not play correctly due to more recent physics engine modifications.

  • Fixed issue where cue power was not always set correctly after using 'Restore' button.

  • Doubled the number of saved leaderboards entries from 250 to 500 for snooker breaks and speed pool times.

  • In speed pool, it is now possible to take a shot when balls have stopped moving but potted balls are rolling into the ball-return tray. This should speed up gameplay.

  • Other minor fixes and enhancements.

Update 22.09.23



Hi everyone,

We're pleased to release a new update to Cue Club 2, featuring more additions, improvements and fixes to various aspects of the game. Thank you for sharing the ideas and feedback.

  • Added third aim line to show direction of cue ball after impact with the object ball. There are 3 length settings, or it can be turned off. See 'Options > Aiming > 2D View / 3D View > Tertiary Line (Length)'. Default setting is 'Medium'. Can also be set for multiplayer matches, see 'Line 3' parameter in the MP lobby on page 2 of the options box.

  • Added further stability improvements to online multiplayer games to help maintain good connectivity during matches.

  • For improved gameplay flow, instant replays have been disabled during online multiplayer games against other human players. Replay saves are still enabled.

  • Graphics card info is now accessible from the main menu, showing model name and driver number for the adapter in use. See 'Options > Display > Display Adapter'.

  • Fixed issue in Euro 8 ball pool where ball-in-hand was given as a toggle option to incoming player if offending player scratched on the break shot. Ball-in-hand is now automatically awarded.

  • Fixed issue where pressing CRTL + ALT + DEL then clicking the Windows cancel button could cause a crash, if running the game in 'Fullscreen Windowed' mode.

  • Fixed issue where Windows mouse cursor could sometimes disappear when tabbing out of the game.

  • Fixed issue where cue would occasionally jump erratically and not settle when playing a shot with high cue elevation.

  • Fixed issue where cue would sometimes clip into the cushion at certain positions on the table.

  • Fixed issue where buttons to choose difficultly setting where displayed after the end of a tournament, following a loss or win. Buttons are now not shown here.

  • 2D table zoom feature is no longer active when referee is respotting balls.

  • Asterisk key added to virtual keyboard.

  • Small visual improvements to snooker break and speed pool time statistics screens.

  • Other minor fixes and enhancements.

Update 26.08.23



Hi everyone,

We have another new update today for Cue Club 2 featuring a collection of new improvements and fixes. See below for a full breakdown:

  • Multiplayer points earned are now shown next to the player's avatar in the lobby.

  • Added ability to recover saved data for trophies, membership cards, points earned and leaderboards, in the event of a file getting accidentally damaged or deleted. If backup data exists then it can be reloaded at 'File Management > Recover Saved Data'.

  • Fixed issue where cue would sometimes clip the table when playing shots tight into the cushion.

  • Fixed issue where menu button could not clicked when menu is minimised. This would occur after pausing the game during a shot when balls are rolling.

  • Fixed issue where ball would jump if 2D zoom feature is activated when referee is respotting the ball.

  • Fixed issue where an AI player or MP opponent would not locate the menu button if 2D zoom feature is activated while opponent is conceding a frame. Applies to 'Large' control panel setting only.

  • Snooker 6-colour icon in practice mode now uses correct hue if 'Vintage' ballset is selected.

  • Other minor fixes and enhancements.

Update 20.07.23



Hi everyone,

Today's update delivers a range of new features, improvements and bug fixes to the game. Thanks again for providing valuable feedback and we hope you enjoy these latest additions. Full patch notes below:


SNOOKER

  • Added break scoring in practice mode. Player can move balls, but adding / removing balls from the table or using the 'Restore' button will reset the score. Failing to hit or pot a ball or potting an illegal ball or the cue ball will also reset the score. Colours dont need to be nominated, but you must pot the first colour that the cue ball makes contact with. Practice breaks are not listed on the leaderboards.

  • Fixed issue where an incorrect foul of 8 points in snooker could be awarded after switching between manual and auto ball nomination in the menus.


AI

  • Fixed issue where AI would not perform an effective 3 cushion break off in snooker when using 'Right-to-Left' table orientation. See 'Options > Tables & Equipment > Tables > Global Settings > Table Orientation'.


CONTROLS

  • Fixed issue where errors could occur when dragging a ball in practice mode then ESC was pressed to bring up the in-game menu.

  • Red ball release button and rack balls button are no longer enabled when the in-game menu is active, to prevent potential errors.


AIMING

  • Aiming target now has a strike through when player is required to nominate a ball or pocket before taking the shot.

  • Fixed issue where cue would sometimes not rotate to target position if using the 'C' to play a shot.

  • Fixed issue where clicking outside the table in 2D mode would make the aiming target appear in that position for a brief moment.


GRAPHICS

  • Improved 2D smoke effect above table and 3D ball rendering.

  • Fixed issue where arrow over ball could flicker in 3D mode when removing a ball from the table.

  • Improved frame rate when AI is calculating best respot position for the cue ball.


CAMERAS

  • Improved tracking on first person camera when replaying saved snooker breaks and speed pool games.

Update 16.06.23



Hi everyone,

We're pleased to announce another update to the game with a collection of new features and improvements, along with some fixes too.


PHYSICS

  • Increased power of swerve shots, allowing cue ball to travel further across the table in an arc.


AIMING

  • Added 'Extra Short' aim line option for increased difficulty. This can also assist when learning to play without lines.

  • Aiming target now has a strike through when player is required to nominate a ball or pocket before taking the shot.


USER INTERFACE

  • Added option in practice mode to select 'No Grab' to disable object ball movement by hand. Click the 'Drag' button twice to select (bypassing the 'Drop' option). The arrow to the left can be pressed to select the previous option and allow fast switching between drag and drop.


STATISTICS

  • Fixed issue that prevented player 2 (human) recording an entry in the snooker break stats.


GRAPHICS

  • Fixed rendering issue where balls could occasionally be seen outside the ball return window in 2D mode.


GAMEPLAY (POOL PRACTICE)

  • Fixed issue where red ball release button sometimes did not work after pressing 'Restore' button to move balls to previous position.

  • Fixed issue where rack balls button sometimes did not work after pressing 'Restore' button to move balls to previous position.

  • Fixed issue where '+1' (add ball) button would not work after pressing red ball release button.

  • Fixed issue where 'Restore' button could produce errors when used immediately after pressing red ball release button.

  • Fixed issue where red ball release button and rack balls button could appear at the same time.

  • Fixed issue where using 'Restore' button after pressing red ball release button could create errors.

  • Fixed issue where using 'Tab' key after pressing red ball release button could create errors.

  • Red ball release button and rack balls button is no longer enabled when the in-game menu is active, to prevent potential errors.


CONTROLS

  • Improved cueing action when using gamepad with 'Manual' cue control method. Power adjustment speed for manual control now also applies to gamepad. See 'Options > Controls > Advanced Settings > Power Adjustment (Speed)'.

  • Fixed issue where player 2 using a gamepad did not have control at the end of a frame if they were the winner.

  • Fixed issue using gamepad where pointer arrow would remain on-screen when zoomed out and walking around table.


REPLAYS

  • Fixed issue where cue would jump before striking ball in a saved or instant replay, when cue control method was set to 'Manual'.


MISCELLANEOUS

  • Various tweaks to localised text.