Patch 0.4.1: Huge Visual Changes
Updated Museum Level
[p]Up until now, Bug Off had a single level to play, and its colors were mostly black and white, making the overall feel too strict for the bug-squashing theme.[/p][p]New Levels
[p]To add more variety to the game, patch v0.4.1 introduces two new levels: Mansion and Rural.[/p][h2]Mansion[/h2][p]New Bugs
[p]The new levels introduced new challenges to the game's design.[/p][p]Other Changes
[p][/p][h2]Achievements[/h2][p]There were achievements for squashing specific numbers of bugs, such as 10,000, 100,000, and 1,000,000. However, I realized these were extremely hard to reach. So hard that even I, who plays the game more than anyone else, could not achieve them.[/p][p]Because of this, I decided to reduce the requirements to 2,000, 5,000, and 10,000, respectively. These numbers feel about right, as I am close to reaching the last one myself.[/p][p][/p][h2]Async Level Loading Screen[/h2][p]The new levels have more objects, textures, and details than the original one, so they take longer to load. To make this feel smoother, I changed how levels load. The game no longer freezes during loading; instead, it now shows a progress bar so you can see that everything is working properly.[/p][p][/p][h2]Last Goal Time[/h2][p]The final goal about squashing 100 bugs, is the one I struggle with the most, so I decided to increase the time limit by about 10%. It is still hard to complete, though.[/p][p][/p][h2]The Rest[/h2][p]These were the most noticeable changes. There are also smaller changes and bug fixes included in this patch. If you find something I haven't fixed yet, please let me know in the comments so I can add it to my list.[/p]