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Silk Roads II: Paths of Fortune News

Quest Patch

A patch with some good reach today:
Address issues where a quest offered by a max reputation culture used a placeholder reward amount instead of the real amount.
Massively rebalanced quest rewards, boosting the base value of a quest reward significantly.
Reputation will now do a better job of scaling your reward balance (better reputation means more cash, worse reputation means more reputation earned.)

Quests were always meant to be a peripharal source of income but feedback has been generally negative on the quest rewards so I hope this rebalance puts them back in the spot they were meant to be in. If it's too much of a rebalance let me know in the forums!

Quick Patch

A quick patch to fix more event related stability issues.

Stability Patch

A small patch to:
Fix some late game events that were causing crashes.
Add a catch to the event master which should prevent similar crashes.
Fixed an issue that would cause animals to continue to starve if they were strarving before arriving in the city.

More bug fixes

Patch to fix crashes caused by party members or animals leaving the caravan during a journey through non-conventional means. Also changes to a few other snagging points such as UI not updating in real time. Please keep the feedback coming!

Reputations Fix

A small patch to fix an issue with reputations not loading correctly.