1. Silk Roads II: Paths of Fortune
  2. News

Silk Roads II: Paths of Fortune News

Trade Fixes

Some small changes to the way that markets are stored when you leave the town to ensure that they accurately reflect whatever you left behind when you return (markets will automatically refresh after 6 months).
Also a quick fix to stop an exploit that allowed you to power level the player character beyond 5.

More Fixes

Fixes include:
Endlessly waiting at the city for travelling to end.
Fixes and improvements to contract renegotiation across the board.
Phantom popups with Morale and Health on the party tab.
Fixes to the rations and cultures from events to prevent empty cells from being created.

City Entry

Fixed an issue that was causing a freeze/crash when entering cities and an issue where a new culture was being added via events.

Quick Hotfix

A small patch to fix an issue that would occasionally cause crashes when a party member left the caravan (via death or morale loss).

Post Launch Stability Update

A quick patch that addresses issues caused by events, this should significantly impact random crashing during journeys, however, if you encounter more crashes, please reach out to me via the discussions page.