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Granvir: Zero Front News

Update 1.5.3: Armature Armaments

[p]This major update to Zero Front focuses on increasing the functionality of armatures and their weapons. All wrist mounted weapons can now be used by the supporting arm of a two-handed weapon. To get the most out of this feature, a new series of armatures supporting grappling hooks that will pull you towards the target have been added. Try out the Engineer or the Hero to jump immediately into grappling.[/p][p]A significant change has also been made to many melee weapons. Most one-handed melee weapons have had the heat cost of their basic attack removed. Alternate attacks and two-handed weapons are unaffected by this change.[/p][p]1.5.3[/p][h3]New Parts[/h3]
  • [p]Added a series of grappling armatures. Updated the Engineer and Hero loadout to start with a grappling arm.[/p]
  • [p]Added a series of harpoon cannons that fire a reusable projectile at the cost of heat buildup.[/p]
  • [p]Added the GB01, a high fire rate back mounted cannon.[/p]
  • [p]Added the BK03, a four side port torso.[/p]
  • [p]Added BB02 Legs, a high durability tier 3 leg.[/p]
[h3]Major Features[/h3]
  • [p]Added the ability to use wrist mounted weapons like grapples, wrist cannons and pile bunkers on offhand arms while holding a two-handed weapon.[/p]
  • [p]Arms with nothing or a very light weapon (knives) equipped will provide a small top speed and acceleration boost.[/p]
  • [p]Added a 50% sprint to all legs with a low acceleration boost and low heat cost.[/p]
  • [p]Added a pumping animation to arms equipped with nothing or a very light weapon.[/p]
  • [p]Reworked certain attacks on small and medium weapons to deal less damage but cost no heat.[/p]
  • [p]Added camera motion that follows melee weapon attack motion. This can be adjusted with the screen shake setting.[/p]
[h3]Minor Features[/h3]
  • [p]Increased the top speed boost and acceleration of the sprint on sprinting oriented legs.[/p]
  • [p]Added mass to all held weapons.[/p]
  • [p]Added a highlight to inventory slots when moused over.[/p]
  • [p]Added a highlight to the mech builder for the hovered and selected parts.[/p]
  • [p]Reworked the layout of the build menus.[/p]
  • [p]Removed the camera movement when selecting parts in the mech builder.[/p]
  • [p]Reworked some tutorial text to additionally emphasize what needs to be done to progress.[/p]
  • [p]Reworked quadruped leg animations to be better.[/p]
  • [p]Reduced the final boss's durability scaling with player count.[/p]
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Hotfix 1.4.2: Screen Freeze Fix

1.4.2
  • Fixed more screen freezing caused by tracks.
  • Fixed being able to apply the Damage Boost enhancement to ranged weapons.
  • Added the High Firerate enhancement to the Engineer enhancement selections.

Hotfix 1.4.1: Multiplayer Desync and More

1.4.1
  • Fixed multiplayer desync caused by starting more than one campaign in a single session. This is the most common known source of desync currently occurring.
  • Added a melee weapon damage modifier to the part enhancement options.
  • Fixed loot spawning on an unreachable island on a farmland map.
  • Removed stock metal options from upgrades due to the lack of credit cost
  • Fixed being unable to select part upgrades with a controller.
  • Fixed magazine counters not properly tracking certain ammo combination operations.
  • Fixed being able to apply the lightweight modifier to parts without mass.

Update 1.4.0: Engineer and Hero Pilots

1.4.0
[h3]Major Features[/h3]
  • Added the Engineer pilot class. The Engineer can upgrade and enhance parts and scavenge specifically for weapons and components.
  • Added the Hero pilot class. The Hero receives a great amount of supply pods on missions and can specify the category of their contents.

[h3]Minor Features[/h3]
  • Added the ability to choose an additional resistance support item on the Resistance Ace pilot.
  • Added a random healing item to each supply pod.
  • Replaced the voids in crevices and pits with water and lowered the kill zone to the water's surface.
  • Added a setting to disable the quick loot menu when opening supply pods.
  • The quick loot menu will combine ammo stacks when selecting items.

[h3]Bug Fixes[/h3]
  • Fixed a screen freeze sometimes caused by tracks.

Hotfix 1.3.7

1.3.7
[h3]Bug Fixes[/h3]
  • Fixed the final boss sometimes not taking damage on Extreme difficulty or a lower difficulty with many players.
  • Fixed potential multiplayer desync caused by an enemy Granvir falling into a pit.