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  3. 2025/09/29 UpdateLog v0.51-0.52

2025/09/29 UpdateLog v0.51-0.52

[p]Hello everyone, another 2 days have passed, and here are the new fixes and additions. If you still experience unpleasant gameplay or encounter bugs, please contact me via the forum, discussion board, or QQ group: 722792074. Your feedback is very important to me.[/p]
Added
  • [p]Added a player count option. Existing save files can set this when loading, and continuing the game will inherit previous settings[/p]
  • [p]Added an option for “passersby without enough money” (can be set in Settings → Other)[/p]
  • [p]Added a mouse smoothing option[/p]
Optimized
  • [p]Optimized player camera movement to reduce motion sickness[/p]
  • [p]Added spoilage warnings for fruits and cups[/p]
  • [p]Optimized cashier operations: now you can directly click the computer screen to enter the cashier and take orders[/p]
  • [p]Optimized the price-setting interface percentage limits. It now defaults to the average value of all prices when entering[/p]
  • [p]Gift-giving is now shared globally. NPCs will only accept one drink gift per day[/p]
Fixed
  • [p]Fixed an issue where clients saw liquid containers in the wrong position compared to the host[/p]
  • [p]Fixed an issue where customers’ payments via credit card or cash were accurate but still failed[/p]
  • [p]Fixed an issue where freezer contents were not loaded correctly when reading a save file[/p]
  • [p]Fixed an issue where client save data disappeared after rejoining the host’s save[/p]
  • [p]Fixed an issue where stacked fruits could not be placed after being picked up[/p]
  • [p]Fixed basic freezer functionality: the freezer now reduces spoilage by 0.1 days each day[/p]