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Boba Cafe Simulator News

2025/10/19 UpdateLog v0.53-0.54

[p]Hello everyone, twenty days have passed, and here are the new fixes and additions.
If you still experience unpleasant gameplay or encounter bugs, please contact me via the forum, discussion board, or QQ group: 722792074 — your feedback is very important to me.[/p][hr][/hr]
Added
  • [p]Added Nightmare Mode: the number of customers is now 3× the standard difficulty[/p]
  • [p][/p]
  • [p]Cup holders can now hold cups of any size[/p]
  • [p][/p]
  • [p]Added 1200×800 resolution option[/p]
  • [p]Completely rewrote the beginner tutorial[/p]
  • [p][/p]
  • [p]Added paper cups (hot drinks without paper cups will not get a “Perfect,” but will also not cause a bad review)[/p]
  • [p][/p]
  • [p]Added coffee machine, coffee beans, and grinder[/p]
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[hr][/hr]
Optimized
  • [p]Updated the lemon green tea icon[/p]
  • [p]Improved cutting board collision – you can now cut lemons by clicking on the knife[/p]
  • [p]Changed the checkout confirmation icon to the Spacebar (previously both Space and Enter could be used)[/p]
  • [p]You can now collect money directly even when not standing at the cashier[/p]
  • [p]Adjusted starting money to $300[/p]
  • [p]Replaced the cat model with a new one[/p]
  • [p]Added current customer count display on the settlement screen[/p]
  • [p]Adjusted the cash register’s position[/p]
[hr][/hr]
Fixed
  • [p]Fixed an issue where the right-side UI displayed incorrectly and wouldn’t disappear[/p]
  • [p]Fixed an issue where the cart position became incorrect after changing camera views while holding it[/p]
  • [p]Fixed an issue where clients could duplicate lemons or oranges by repeatedly clicking them[/p]
  • [p]Fixed an issue where, when other players were sleeping, the left-side sleep prompt showed the host’s name[/p]
  • [p]Fixed an issue where the dialogue window wouldn’t close after giving a gift[/p]

2025/09/29 UpdateLog v0.51-0.52

[p]Hello everyone, another 2 days have passed, and here are the new fixes and additions. If you still experience unpleasant gameplay or encounter bugs, please contact me via the forum, discussion board, or QQ group: 722792074. Your feedback is very important to me.[/p]
Added
  • [p]Added a player count option. Existing save files can set this when loading, and continuing the game will inherit previous settings[/p]
  • [p]Added an option for “passersby without enough money” (can be set in Settings → Other)[/p]
  • [p]Added a mouse smoothing option[/p]
Optimized
  • [p]Optimized player camera movement to reduce motion sickness[/p]
  • [p]Added spoilage warnings for fruits and cups[/p]
  • [p]Optimized cashier operations: now you can directly click the computer screen to enter the cashier and take orders[/p]
  • [p]Optimized the price-setting interface percentage limits. It now defaults to the average value of all prices when entering[/p]
  • [p]Gift-giving is now shared globally. NPCs will only accept one drink gift per day[/p]
Fixed
  • [p]Fixed an issue where clients saw liquid containers in the wrong position compared to the host[/p]
  • [p]Fixed an issue where customers’ payments via credit card or cash were accurate but still failed[/p]
  • [p]Fixed an issue where freezer contents were not loaded correctly when reading a save file[/p]
  • [p]Fixed an issue where client save data disappeared after rejoining the host’s save[/p]
  • [p]Fixed an issue where stacked fruits could not be placed after being picked up[/p]
  • [p]Fixed basic freezer functionality: the freezer now reduces spoilage by 0.1 days each day[/p]

2025/09/27 UpdateLog v0.46-0.50

[p]Hello everyone, another 5 days have passed, and here are the new fixes and additions. If you still experience unpleasant gameplay or encounter bugs, please contact me via the forum, discussion board, or QQ group: 722792074. Your feedback is very important to me.[/p]
Added
  • [p]Added 3 new character models[/p]
  • [p]Added blacklist system[/p]
  • [p]Added achievement system[/p]
  • [p]Added item descriptions in the shop[/p]
  • [p]Added multi-language localization support[/p]
  • [p]Added options for Depth of Field and Motion Blur[/p]
  • [p]Added sound effects when selling old furniture[/p]
Optimized
  • [p]Optimized player camera movement logic to reduce motion sickness[/p]
  • [p]Boxes and items bound (Attach) to tables will now remain attached after reloading the game[/p]
  • [p]Added order numbers on the order screen[/p]
  • [p]Disabled the ice maker power switch function[/p]
  • [p]Improved text outline display for pure water across different cup sizes (small/medium/large)[/p]
  • [p]Adjusted maximum game days and player count (theoretical max now 70); no refresh after 8 PM[/p]
  • [p]Improved blacklist and version check logic (blacklisted friends cannot join; mismatched versions cannot join)[/p]
  • [p]Renamed shop recipe category to “Posters”[/p]
  • [p]Added shelf life for drinks inside cups[/p]
Fixed
  • [p]Fixed an issue where old save files could not unlock recipe and expansion achievements (even if they were already completed)[/p]
  • [p]Fixed an issue where giving water to Su Kele could cause duplicate dialogue boxes[/p]
  • [p]Fixed an issue where fallen jars could clip into the ground when stacked; now they align correctly in the stacking direction[/p]
  • [p]Fixed an issue where expired milk/tea reset or lost expiration when poured into containers or cups[/p]
  • [p]Fixed an issue where Su Kele did not appear at the shop entrance on Wednesday after clients rejoined the game[/p]
  • [p]Fixed synchronization issues between client and host (e.g. cashier amounts not matching)[/p]
  • [p]Fixed an issue where store inventory did not reset to zero after items were sold out[/p]
  • [p]Fixed an issue where the cashier incorrectly displayed “occupied” when no one was using it[/p]
  • [p]Fixed an issue where ESC key sometimes failed to open the menu[/p]
  • [p]Fixed an issue where the “Give Wang Shoucai 5 Lemon Teas” achievement did not unlock[/p]
  • [p]Fixed an issue where checkout at the cashier could fail[/p]
  • [p]Fixed an issue where item labels on boxes held by players could remain after selling[/p]

2025/09/21 UpdateLog v0.45

[p]Hello everyone, another 5 days have passed, and here are the new fixes and additions. If you still experience unpleasant gameplay or encounter bugs, please contact me via the forum, discussion board, or QQ group: 722792074. Your feedback is very important to me.[/p][h3]Added[/h3]
  • [p]Su Kele now supports recycling surrounding items within a certain range[/p]
  • [p]Su Kele can now recycle liquid containers and water buckets[/p]
[h3]Optimized[/h3]
  • [p]Adjusted the wall seams that appeared after expansions[/p]
  • [p]Both left-click and right-click can now be used to take cups from the cup holder[/p]
  • [p]When all customer positions are full, customers will now randomly wait in other areas[/p]
[h3]Fixed[/h3]
  • [p]Fixed an issue where Wang Shoucai’s purchases did not display unit prices and totals[/p]
  • [p]Fixed inconsistencies between client and host regarding the number, display, and position of liquid container items[/p]
  • [p]Fixed an issue with orange juicing: when holding a box, the first orange could be juiced, but from the second onward it incorrectly displayed “Juicer not emptied” (requiring oranges to be placed one by one)[/p]
  • [p]Fixed an issue where Su Kele was visible on Wednesday for clients, but after rejoining, he appeared back at his original position[/p]

2025/09/16 UpdateLog v0.44

[p]Hello everyone, another two days have passed, and here are the new fixes and additions. If you still experience unpleasant gameplay or encounter bugs, please contact me via the forum, discussion board, or QQ group: 722792074. Your feedback is very important to me.[/p][h3]Added[/h3]
  • [p]Added 2 new tall TV models[/p]
  • [p]Liquid containers can now be sold to Su Kele[/p]
[h3]Optimized[/h3]
  • [p]Adjusted collision for Plant 2[/p]
  • [p]Locked drinks no longer display recipes in the recipe menu[/p]
  • [p]Adjusted cashier entry logic[/p]
  • [p]Adjusted overnight water logic (overnight water will no longer spoil)[/p]
  • [p]After changing key bindings, you no longer need to reopen the settings menu every time you start the game[/p]
  • [p]Adjusted the display position when picking up boxes of large milk or water barrels[/p]
[h3]Fixed[/h3]
  • [p]Fixed stacking issues: items picked up together will now be discarded/sold together, and the total money will be calculated correctly. Cargo boxes will bind to each other, and their pickup positions are adjusted to avoid blocking the center point[/p]
  • [p]Fixed an issue where “Wrong Drink” messages did not display on either client or server[/p]
  • [p]Fixed an issue where adding a new liquid into a liquid container with bottled water would overwrite the existing one[/p]
  • [p]Fixed an issue where buying cat food again after joining the game as a client only deducted money without providing cat food[/p]
  • [p]Fixed an issue where bottled water would refill after reloading the game[/p]
  • [p]Adjusted the quantity display of single milk bottles in the store[/p]
[h3]Coming Next Update[/h3]
  • [p]Fix for objects placed on shelves or bound positions detaching after re-entering the game[/p]
  • [p]Added an achievement system for the Demo[/p]
  • [p]Added aiming instructions when buying items in the shop[/p]
  • [p]When Su Kele comes on Wednesday, an option will be added to recycle all surrounding empty boxes and items[/p]