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Swamp Keeper News

Swamp Keeper v1.10a - Improvements Update

[p][/p][p][/p][p]Hello, this is Maetdol Games.[/p][p][/p][p]We’re pleased to share the details of the v1.10a update.[/p][p][/p][h3]v1.10a[/h3][h3]Update Notes[/h3]
  • [p]Fixed an issue where Fox Beads were affected by Discipline of Gale.[/p]
  • [p]Fixed an issue where Fox Beads could get stuck in walls within certain structures of the Well of Trials.[/p]
  • [p]Adjusted Discipline of War Gong so that the timer now starts decreasing only after the War Gong enemies reach their destination.[/p]
  • [p]Fixed an issue in Discipline of Iron Rain where the Arrow Rain could begin falling before enemies started appearing.[/p]
  • [p]Improved the Elastic Arrow so that it now rebounds more naturally.[/p]
[p]Thank you.[/p]

Swamp Keeper v1.10 - Well of Trials Leaderboard Update

[p][/p][p][/p][p]Hello, this is Maetdol Games.[/p][p][/p][p]We’re pleased to share the details of the v1.10 update.[/p][p][/p][h3]v1.10[/h3][h3]Update Notes[/h3]
  • [p]A Leaderboard has been added to the Well of Trials. Become the World Best Swamp Keeper![/p]
    • [p]You can now view the leaderboard when entering the Well of Trials.[/p]
    • [p]After achieving your best score and dying, your score will now be displayed.[/p]
  • [p]During the Well of Trials, killing enemies summoned by the boss will no longer increase your kill count.[/p]
  • [p]The difficulty progression curve of the Well of Trials has been adjusted to be more gradual.[/p]
  • [p]A Quick Deploy Key has been added to the Advance settings.[/p]
  • [p]If a charged skill does not fire an arrow, the Nocking Time and Drawing Time attributes will no longer apply.[/p]
    • [p]These values are now fixed at 0 seconds and 0.3 seconds respectively.[/p]
[p][/p][p]As this is our first iteration of the leaderboard, some bugs may occur.
If you encounter any, please report them.[/p][p][/p][p]We’ll be actively monitoring the leaderboard to prevent invalid scores from being posted.
We look forward to your many attempts and challenges![/p][p][/p][p]Thank you.[/p]

Swamp Keeper v1.05 — Improvements Update

[p][/p][p][/p][p]Hello, this is Maetdol Games.[/p][p][/p][p]Here are the improvements and fixes applied in Build v1.05.[/p][p][/p][h3]v1.05 [/h3][h3]Improvements and Fixes[/h3]
  • [p]Fixed an issue where the Fang Necklace effect was reset when arrows bounced off walls using Elastic Arrow.[/p]
  • [p]Fixed an issue where the range of arrows bounced by Elastic Arrow behaved abnormally.[/p]
  • [p]Fixed an issue where certain enemy attacks would not hit the player when the player was standing close to a wall.[/p]
  • [p]When using a keyboard and mouse, movement keys can now be customized.[/p]
  • [p]The Tail Guard now grants temporary invincibility upon breaking.[/p]
  • [p]Lizard-Talisman skill has been adjusted.[/p]
    • [p]Using the Talisman temporarily sets the Nocking Time and Drawing Time of basic shots to 0s.[/p]
    • [p]Talisman Duration: 5s[/p]
  • [p]The Tiger has been strengthened following feedback that it was too easy.[/p]
    • [p]Armor: 30 → 60[/p]
    • [p]Roar range slightly increased.[/p]
  • [p]The Hwacha no longer attacks Powder Keg.[/p]
[p][/p][p]Thank you.[/p]

Swamp Keeper v1.04a — Improvements Update

[p][/p][p][/p][p]Hello, this is Maetdol Games.[/p][p][/p][p]Here are the fixes and improvements applied in build v1.04 and v1.04a.[/p][p][/p][h3]v1.04[/h3][p]Fixes[/p]
  • [p]Fixed an issue where the game file size was abnormally large.[/p]
  • [p]The area name is now displayed when entering the Swamp Keeper’s Shelter.[/p]
  • [p]A workbench is now placed right at the entrance of the Well of Trials.[/p]
  • [p]You can now check the current difficulty and ongoing Discipline in your inventory.[/p]
  • [p]The Tail Guard will now be displayed in your inventory when it is broken.[/p]
  • [p]The inventory now indicates when a Mutant Tail has been severed.[/p]
[p][/p][h3]v1.04a[/h3][p]Fixes[/p]
  • [p]Fixed an issue where the maximum frame rate setting did not work properly.[/p]
[p][/p][p]Thank you.[/p]

Swamp Keeper v1.03 — Hotfix Update

[p][/p][p][/p][p]Hello.[/p][p][/p][p]We’d like to share the small fixes applied from v1.00 to v1.03.[/p][p][/p][h3]v1.03[/h3][h3]Fixes[/h3]
  • [p]Fixed an issue where certain achievements could not be unlocked.[/p]
  • [p]Fixed an issue in Discipline of Severance (in the Well of Trials) where the tail reward item could not be obtained from the second time onward if the player’s tail was cut off.[/p]
  • [p]Fixed an issue where the Workbench UI failed to display the Arrow and Skill.[/p]
    • [p](This issue may persist in some cases — if you encounter it, we’d appreciate your report!)[/p]
  • [p]Fixed the effect of Tail Guard.[/p]
    • [p] Blocks attacks when you have a tail. Has a 50% chance to break when triggered.[/p]
  • [p]The remaining duration of Molting is now displayed on the shed husk.[/p]
  • [p]Added “Dodge Toward Mouse” option.[/p]
    • [p]You can enable it in Settings → Gameplay.[/p]
  • [p]The unlock condition text for the Spirit Stone has been corrected.[/p]
[p][/p][p]Thank you![/p]