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Experimental V 2.0.7.5 patch notes : crafting, player vitals, object respawning

Experimental V 2.0.7.5 patch notes

- player vitals save
- player vitals reset on death
- crafting recipes for all plants (drag a plant anywhere in crafting window)
- plants moved so they don't intersect other objects
- shelter trigger added to roof objects, must be under a roof or in a building to be sheltered
- fixed positions of storm and weather particles, storms will look much better
- tomatoes you get from tomato plant are edible
- trees and plants respawn now after being chopped / picked up, on random range of every 300 - 800 seconds