Experimental v 2.0.7.6 patch notes : Water shader update and more
Experimental v 2.0.7.6 patch notes

- static houses can now be entered and count as shelter
- static houses are no longer intersecting with other game objects
- raised backface removal threshold on culling and re-baked scene culling (improves performance)
- giant update to the water shader, looks really great!

- static houses can now be entered and count as shelter
- static houses are no longer intersecting with other game objects
- raised backface removal threshold on culling and re-baked scene culling (improves performance)
- giant update to the water shader, looks really great!