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Age of Survival 2024 development video number one, starting over.

https://www.youtube.com/watch?v=ebEYkIKCi3o


Here is my first video for the 2024 development logs I will be doing every week regarding the project.

I have abandoned using unity because of the new pricing model, and to be honest because of limitations using unity. I have really been enjoying learning the unreal engine, and how powerful is is compared to using unity for developing games.

I am re writing the game entirely in the blueprint system, and will be using no code from any third party asset purchased.


Currently developed :

- first person character controller with custom arms model
- third person view model
- the project IS programmed entirely for multiplayer, and IS working using a server and client setup rather than using a cheap pier to pier setup.
- player inventory system and player hotbar are implemented
- testing of a player weapon in 1st person and networked view is fully working

In the next video I will be showing the harvesting system (chopping trees, and harvesting ore), animations for the hatchet, and beginning work on the crafting system.



I have not given up on what I wanted the project to be from the beginning, and I am spending the time to work on making that happen for everyone who has supported the project.