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Ritus Exorcismus News

Demo update v0.4.9

[p]Version 0.4.9 brings a few small QoL updates and fixes:[/p]
  • [p]Training[/p]
    • [p]Reduce the amount of rounds in training minigames.[/p]
    • [p]Let players see Honey and Crosses tooltips during training dialogue.[/p]
  • [p]Exorcism[/p]
    • [p]Possession will increase faster.[/p]
    • [p]Reduce number of minigames required to 4, making it less repetitive.[/p]
    • [p]Completing a minigame reduces possession by 10% instead of 15%.[/p]
    • [p]Better highlight of empty slots in St. Benedict's medal minigame.[/p]
  • [p]UI - Fix issue with player marker appearing on top of tooltips on the world map.[/p]
  • [p]Make tutorial popups keyboard navigation consistent with other screens (close with Esc).[/p]
[p]If you tried the demo we would love to hear your feedback![/p][p]See you on the next update![/p]

Demo Released!

[p]Hello! The chance for you to become an exorcist has finally arrived![/p][p][/p][p]We are excited to bring to you our first demo! Version 0.4.8 contains the initial chapters of the main story and gameplay mechanics.[/p]
  • [p]Training area in the Abbey.[/p]
  • [p]World map - Travel to villages affected by evil and exorcise possessed villagers.[/p]
  • [p]Find new relics with special attributes that give you an advantage in the minigames.[/p]
[p]In terms of content, this version contains[/p]
  • [p]3 unique demons.[/p]
  • [p]3 unique possessed characters.[/p]
  • [p]6 standard and 3 named relics.[/p]
  • [p]8 small villages.[/p]
[p]The game is still in development, so it lacks a bit of polish here and there. The current quality does not represent the final version. We are a team of 2 working full time on the game and we will be releasing updates with more and better content.[/p][p]We hope you enjoy the demo and we're eager to hear your feedback![/p][p][/p][carousel][/carousel]

Hello from the Tusks And Talons team!

Hi everyone!

We would like to take this opportunity to introduce ourselves. We are Lady Boar and Indie Talons, the two members of Tusks And Talons Games.

As a small team we wear many hats, but our main roles are:
  • Lady Boar - Art and UI.
  • Indie Talons - Programming and sound design.

Game design, narrative and everything else is a shared effort.

As of now we are self funded and self published, working full time on Blood Of The Lamb, our debut title. We are currently preparing a demo that will be released in the coming months.

If you want to know more about how the game is being developed, you can follow us on our social media pages. We try to post updates of what we're currently working on.

@LadyBoar on Bluesky @IndieTalons on Bluesky @IndieTalons on X

Nice to meet you all, see you on the next one!
- Lady Boar and Indie Talons