0.2.22 Patch Notes
Experience Optimizations
- Added a simplified beginner's guide. The guide only triggers for newly started games and only provides tips within the first 10 stages.
- Added a function to the loot chest to control whether all loot drops into the chest.
- The loot chest has been enlarged, making it easier to view dropped items.
- By default, loot drops into the backpack; this can be toggled off.
- When talents are full, they no longer automatically pop up. Added a "Do not show again" option to the pop-up.
- Changed the pity system rules, now differentiated by difficulty:
- Easy difficulty: Same set refresh pity is 2~4. Every 6 refreshes guarantees a Fusion Stone for the equipped set.
- Normal difficulty: Same set refresh pity is 1~2. Every 11 refreshes guarantees a Fusion Stone for the equipped set.
- Hard difficulty: Same set refresh pity is 0~1. Every 21 refreshes guarantees a Fusion Stone for the equipped set.
- Moved the position of Gold and Gem Essence to the top of the shop for easier viewing.
- Added a toggle setting for damage numbers.
- Added an in-game upgrade: consume 7500 Gem Essence to obtain the Broken Infinite Disk, with a total of 3 levels.
- Fixed an issue where the warrior Chris's talent "Counter Skill" could cause himself to be countered.
- Eternal set no longer occupies a set slot.
- Main stat potions enhanced by 10 times; prices of most potions have been reduced.
- Added a simplified beginner's guide. The guide only triggers for newly started games and only provides tips within the first 10 stages.
- Added a function to the loot chest to control whether all loot drops into the chest.
- The loot chest has been enlarged, making it easier to view dropped items.
- By default, loot drops into the backpack; this can be toggled off.
- When talents are full, they no longer automatically pop up. Added a "Do not show again" option to the pop-up.
- Changed the pity system rules, now differentiated by difficulty:
- Easy difficulty: Same set refresh pity is 2~4. Every 6 refreshes guarantees a Fusion Stone for the equipped set.
- Normal difficulty: Same set refresh pity is 1~2. Every 11 refreshes guarantees a Fusion Stone for the equipped set.
- Hard difficulty: Same set refresh pity is 0~1. Every 21 refreshes guarantees a Fusion Stone for the equipped set.
- Moved the position of Gold and Gem Essence to the top of the shop for easier viewing.
- Added a toggle setting for damage numbers.
- Added an in-game upgrade: consume 7500 Gem Essence to obtain the Broken Infinite Disk, with a total of 3 levels.
- Fixed an issue where the warrior Chris's talent "Counter Skill" could cause himself to be countered.
- Eternal set no longer occupies a set slot.
- Main stat potions enhanced by 10 times; prices of most potions have been reduced.