0.3.3 Experience Optimization, Issue Fixes
[p][/p][p][/p][p]Experience Optimization[/p][p]- Changed the start page animation[/p][p]- Prismatic Dragon Pearl is no longer used as a fusion ingredient for Super Dragon Pearl[/p][p]- Modified descriptions of some unique stones to make them easier to understand[/p][p]- Nightmare mode guarantees a set fusion stone refresh every 20 attempts, while Hard mode changed to 15 attempts[/p][p]- Removed the level 50 maximum level cap for attribute stones[/p][p]- The maximum level limit for Crescent Moon Stone and Full Moon Stone's level increase changed from level 50 to "maximum up to the stage level"[/p][p]- Golden Egg no longer randomly grants gold coins[/p][p]- Nightmare random elemental immunity effects can be dispelled by the Mystic set's dispel skill[/p][p]- Radiant quality attribute stones cannot be enhanced with Mythic quality attribute stones, and detailed descriptions have been added to the corresponding unique stone panels[/p][p]- When two elemental damage attributes are the same in maximum damage, it becomes Arcane damage; Arcane damage cannot be immunized or resisted by elemental resistance[/p][p]- When any elemental damage and physical damage are the same in maximum damage, it converts to Holy damage; Holy damage cannot be dodged or blocked[/p][p]Issue Fixes[/p][p]- Modified description of new fusion stones[/p][p]- Fixed an issue where save files lost special fusion stone effects[/p][p]- Fixed an issue where Volcano Bats could not be killed when remaining at 1 HP[/p][p]- Fixed an issue where the Prismatic Dragon Pearl and Spirit Stone set effects did not stack cumulatively[/p][p]- Fixed an issue where the Full Moon Stone recipe did not work correctly[/p][p]- Special stones from the initial four sets can now be fused for upgrades after being socketed into fusion stones[/p]