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Livber: Smoke and Mirrors News

Get Ready for Our New Game! Kardiya: The Winds of Fate

[h3]Greetings from the dark streets of Livber,[/h3][p]Today is the day. We are officially announcing our new game, Kardiya: The Winds of Fate, which we have been working on for a long time.[/p][p]The journey we began with Livber taught us the limits of storytelling, the value of growing together with a community, and the true nature of game development. Now we’re taking that experience and carrying it into a much bigger project with deeper systems and a broader narrative scope.[/p][p][/p][p]Kardiya is a narrative-focused experience that blends RPG elements, relationship dynamics, and roguelite mechanics into a single system. A journey where dice shape fate, choices reshape the world, and every attempt pushes you a little further.[/p][p]Our Steam page is now live. Adding the game to your wishlist would mean a great deal to us. You can also check out our posts on social media to learn more.[/p][p]Thank you for everything.[/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Livber Is Now in German! Willkommen zu Hause, meine Liebe!

[h3]Greetings from the dark streets of Livber[/h3][p]Today we’d like to share some good news with you. The German localization update is now live. The game can officially be played in German. This translation was created entirely with community support. [/p][p]We’re aware that Livber is a text-heavy game with strong subtext, so the localization process was especially delicate for us. We paid close attention to preserving both the atmosphere and the emotional tone of the characters. If you have German-speaking friends, or if you’d like to experience Livber in German yourself, that door is now open. [/p][p][/p][p]As always, we’re looking forward to your feedback. At the same time, we’ll be announcing our brand new game tomorrow. We’d love to have your support. Stay tuned.[/p]

We Need Your Support! Stand With Us on March 6 as We Announce Our New Game

[h3]Greetings from the dark streets of Livber,[/h3][p]On March 6, we will officially announce our new game, Kardiya: The Winds of Fate. It’s a very important day for us, and we would truly love to have you by our side.[/p][p]Would you be willing to support us next week by adding the game to your wishlist and engaging with our social media posts? Our goal is to generate as many wishlists as possible at the same time and trigger the social media algorithms. We’re a small team, and this kind of support means far more to us than you might imagine.[/p][p][/p][p]If you’d like to help, could you please reach out to me directly at [email protected][/p][p]We’re preparing small special surprises for those who support us. Thank you so much in advance for everything. See you on March 6.[/p][p]Note: Very soon, you’ll also be able to play Livber in a brand new language. Stay tuned.[/p]

Are These Really the Same Drawings? Ready to See Livber’s Before and After?

[h2]Greetings once again from the dark streets of Livber,[/h2][p]This time, we’re taking you on a short journey back in time. Exactly nine months ago. Below, you’ll see side by side comparisons of the game’s very first draft visuals and their final versions.[/p][p][/p][carousel][/carousel][p]These early sketches were drawn in a cafee shop while we were shaping Livber’s story, together with our narrative designer Oğuzhan and me (Osman). Looking back now, they feel like a very funny and dear memory. Being able to come this far from there is genuinely heartwarming for us ^^[/p][p]Thank you once again for being with us throughout this process. We’re really glad you’re here, and we truly believe we’ll reach much better places together

Ready to Follow the Wind? Would You Join Our New Game’s Pre-Alpha Playtest?

[h2]Greetings from the windy roads of Kardiya[/h2][p]Yes, this time I’m writing to you from a different place. We’re looking for players for the upcoming playtest of our new game, Kardiya, which will be starting very soon.[/p][p][/p][p][/p][p]Thank you endlessly for your belief in and support for Livber. Thanks to you, we found the motivation to begin working on our next game. And here it is: Kardiya: The Winds of Fate. Kardiya is a new project that keeps our narrative-focused core while offering completely new mechanics, a different tone, and a fresh experience. We’re trying to blend RPG, relationship simulation, and roguelite mechanics into a single system. Because there are so many systems at play, we truly need your help to shape it into the best version possible.[/p][p]If you want to be part of this journey from the very beginning, don’t forget to join our mailing list. We’ll be reaching out to our mailing list friends with a small gift and an invitation to the playtest. The first 50 applicants will get the chance to test the pre-alpha version of the game together with us.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][h2]Prototype Visuals[/h2][p]Actually, our Steam page for the game has been live for quite some time. Back then, we were planning to make a very different kind of game. Then Livber happened, and during that period we learned almost everything about the game development process.[/p][p]Now, while keeping Kardiya’s story intact, we are completely redesigning all of its mechanics. Because of that, please don’t take the current visuals on the Steam page as final. Below, we’re sharing early prototype versions of the new visuals with you.[/p][p][/p][p][/p][p]We hope you like what you see, and we’d love to have you all join our mailing list. Thank you again for everything. See you very soon