Update v0.4.5 Patch Notes
Hello, I want to introduce the first big customization update and tell you a little more about what I will be working on next. This update although it doesn’t look as big as the CEO update includes some interesting changes to the way you perceive your shop and how you customize it. I will start with the coolest new feature, customizing wall/floor paint.
There is no greater way to have a unique shop than to be able to customize every inch of it, from the furniture and layout of your items to changing the wall paint and floor tiles. Included in this update is the ability to select a new wall paint and apply it to different segments in your wall, you can mix and match the different options between your walls to achieve the look you are looking for. “Why was this difficult to implement?” you may ask, well the thing here is that I wanted to provide more control over the painting of the walls so that you would be able to paint segments not the entire wall, this required coming up with systems to create these new walls dynamically by segment instead of using the static one piece wall I had on every shop.
Not only you can paint the walls but also the floor. The floor is a little different as the paint will apply to all the surface, this is to keep some of the cool wood textures used in the shops without making them look like a tileable repetitive pattern.
This brings us to the next feature, “What is the coolest way to enjoy the new customizable space?” – Add more camera options!

All right I have a system that creates and configure walls on demand, why stay with the one side walls that all shops used to have? why not add walls on all sides? That is the question I asked myself so I decided to implement a new camera system and created walls for all sides of your shop, this means double the space to hang pretty drawings and decorations.
The new camera system allows you to rotate the camera and Hide/Show walls. It also has a new UI to allow doing this more easily.

Some of these Keys already existed but I will put them here in case you are not familiar with them, my intention is to add this information to a controls section in settings later on.
R-Rotate camera
C-Change camera mode (Fixed/Free). Fixed(Camera will not move, MouseScroll will not zoom in/out), Free(Camera will move and zome in/out)
T-Changes Wall visibility (Hidden/Partial/Full)
A,W,S,D-Moves camera
Several bug fixes, including a crash fix that prevented Mac users from winning the “Quarks Achievement”.
Next updates will be a little smaller compared to this one and will include the following:
Thanks everyone for reading this far and feel free to give me feedback abouth things that you want to see on the game next. Enjoy your coffee.
Changing the wall’s and floor’s paint.
There is no greater way to have a unique shop than to be able to customize every inch of it, from the furniture and layout of your items to changing the wall paint and floor tiles. Included in this update is the ability to select a new wall paint and apply it to different segments in your wall, you can mix and match the different options between your walls to achieve the look you are looking for. “Why was this difficult to implement?” you may ask, well the thing here is that I wanted to provide more control over the painting of the walls so that you would be able to paint segments not the entire wall, this required coming up with systems to create these new walls dynamically by segment instead of using the static one piece wall I had on every shop.
Not only you can paint the walls but also the floor. The floor is a little different as the paint will apply to all the surface, this is to keep some of the cool wood textures used in the shops without making them look like a tileable repetitive pattern.
This brings us to the next feature, “What is the coolest way to enjoy the new customizable space?” – Add more camera options!

New Camera Options (Rotate, Wall View)
All right I have a system that creates and configure walls on demand, why stay with the one side walls that all shops used to have? why not add walls on all sides? That is the question I asked myself so I decided to implement a new camera system and created walls for all sides of your shop, this means double the space to hang pretty drawings and decorations.
The new camera system allows you to rotate the camera and Hide/Show walls. It also has a new UI to allow doing this more easily.

Camera HotKeys
Some of these Keys already existed but I will put them here in case you are not familiar with them, my intention is to add this information to a controls section in settings later on.
R-Rotate camera
C-Change camera mode (Fixed/Free). Fixed(Camera will not move, MouseScroll will not zoom in/out), Free(Camera will move and zome in/out)
T-Changes Wall visibility (Hidden/Partial/Full)
A,W,S,D-Moves camera
Bug Fixes
Several bug fixes, including a crash fix that prevented Mac users from winning the “Quarks Achievement”.
Next Updates
Next updates will be a little smaller compared to this one and will include the following:
- Import custom store logo
- Logo and background will be divided so you can customize the background color of the logo
- Custom uniform color
- Custom Cup Color
- Update to "Featured Drink" screen animations
- Featured Drinks tweaks
- Use specific avatar model according to their type (Casual/Teen/Expert). Right now, a model that was intended for example to be used only for Expert customers can be used for Teen and Casual customers. This change will make your location demographic look different according to your shop's drinks options.
- Balancing. After all the changes that went in in the previous update a global balancing is required.
Thanks everyone for reading this far and feel free to give me feedback abouth things that you want to see on the game next. Enjoy your coffee.