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  3. v0.6.5 is live for everyone!

v0.6.5 is live for everyone!

Hello!

Update v0.6.5 is now available for everyone, this update includes fixes for pathfinding (customers getting stuck), ground work for localization, and a new engine. You can read the full details here:
Update v0.6.5 Full Details

As part of the update I also refreshed the start screen and updated the Riff Studios logo, I hope you like the new logo and the new screen as much as I do.



[h2]About saves and launching the game[/h2]

A side effect of updating the game engine is that some file paths had to be updated, if you played the beta you might have noticed your saved progress was not there, this was due to the paths having different names, this problem is fixed now and you should see your previous save on the beta and live.

For those curious, your save is stored here:
C:\\Users\\\\AppData\\LocalLow\\Riff Studios\\Coffee Shop Tycoon

The beta was incorrectly storing the save here:
C:\\Users\\\\AppData\\LocalLow\\Riff Studios\\CoffeeShopTycoon

If you have problems launching the game after the update or if you don't see v0.6.5 simply restart steam.

If for some reason you want to stay with the save file used for the beta, copy the files in the folder named "CoffeeShopTycoon" to the folder called "Coffee Shop Tycoon"

[h2]Next Update[/h2]

I'm currently working on the design and timing for the next update, I don't have specific details that I can share with you but I can tell you this little detail about the update, are you ready?
...
[h3]Roasting!!![/h3]
...

Yes! I'm working on adding coffee roasting to the game, I'm already thinking on how some systems will need to be changed to accommodate for this, including the employee system and the rating system, which means that while I work on this update there might be a small update in between that improves these systems just to give you something new to play with while roasting is complete, I will be sharing more updates on my social media Twitter(@RiffStudios) and over here when I have enough pieces done to write an announcement. I'm also switching to a different source control which should allow me to post more game updates while I'm working on large features, before, I was using Unity Collab which doesn't support branching, now I'll be using git instead, I've worked on so many nightmare merges that I feel I have sharpen my skills enough to outweigh the cons of git.

Please post in the forums, message me directly on twitter, or email me at [email protected] if you have any problems with the game. Thanks for playing and enjoy your coffee.