1. Lion Quest
  2. News
  3. Lion Quest 1.20 – Dynamic Camera Update

Lion Quest 1.20 – Dynamic Camera Update

The next Lion Quest update is now here. Version 1.20 includes a new dynamic camera system designed to better track the player – giving less movement where it's not needed and more where it is. This feature was originally developed for Lion Quest Versus Expanded – the upcoming follow-up to Lion Quest I've been working on. I ended up liking it so much that I couldn’t resist configuring it for the first game also.

Anyway, the full list of changes for Lion Quest 1.20 is as follows:


  • Fullscreen settings adjusted to give additional reliability when swapping to and from fullscreen

  • Auto Graphics API for windows – a couple of rendering issues have been fixed meaning DirectX can now be used instead of OpenGL on Windows. This also means that the game now runs on certain low spec machines that previously didn’t meet the minimum graphics requirements.

  • Dynamic camera tracking for the main Lion Quest single player game and Lion Quest Arcade

  • Steam settings updated to allow Lion Quest to run independently from the Steam Client if you choose to do so

  • Minor animation improvements

  • Checkpoint fix on Tutorial #3

  • Waterfall effect fixed on Skull Island




Phew. That's all for today, and thanks for reading.