1. LOTUS-Simulator
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  3. Patch 1.EA.014

Patch 1.EA.014

- All: Scenery object animations added!
- All: Bug fix: Workshop items no longer disappear upon starting LOTUS in offline mode of Steam

- Simulation: Bug fix GUI: After exception on map load no other map could be loaded until restart
- Simulation: Provisional for color change on GUI night mode added - will remain disabled until completion

- MapEditor: Optical notification upon successful logical connection between lines
- MapEditor: Vertices of polygons are now marked with helpers. Please note: The vertices can not be changed with those helpers yet.
- MapEditor: Upon entering a new value to "Z=" at the top, this value is interpreted relatively if the spline or polygon is created "relative". Otherwise, it is interpreted as absolute value, independently from the current setting in the toolbar.
- MapEditor: Bug fix: Height of tracks with a cant that are created parallel to other lines corrected
- MapEditor: Question to save the map upon closing is no longer shown if the map has already been saved.
- MapEditor: Bug fix: Snap points were not visible right after placing an object, but after changing the view between 2D and 3D
- MapEditor: Bug fix: Sub splines that belong to a spline and contain a random order can now have a random order by theirselves, independently from the random order of the master spline.

- ContentTool: "ContentID check" now additionally lists, which installed content depends on that ContentID
- ContentTool: Spline option "split like rail tracks" added, which enables you to split a spline as rounded as a track

- Content: Update of the object container from Phillip

- Scenery scripts are now published within the OpenSource folder, as well

- Language File: New Entries!