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  3. Patch 1.EA.024

Patch 1.EA.024

- Simulation - Bugfix: Crash upon saving a vehicle configuration
- Simulation: Recall of a compatibility test that caused missing lights, screenshot crashes and so on
- Simulation: Further logfile entries for "CalcMT RLI / Argument out of range" exception
- Simulation - Bugfix: After using Alt+Tab, the keyboard input did not work anymore

- Simulation/ContentTool: Vehicle description texts switched to language file entries: You do not anymore enter the vehicle descrition in the ContentTool directly, but instead a language ID that is resolved within an existing or to be created language file. It is convetion to use "[vehicle name].description" as the ID - example: "GT6N.description". This enables localized vehicle descriptions! Since you should already have created a language file for your vehicle for realtime help and vehicle hints, you can just add the description to that language file as usual. Check the (German :( ) lexicon article, if you are not sure: Fahrzeug-Hints

- MapEditor: Parking lots introduced (category "helper"). Those can be placed individually on the map and will be filled with cars corresponding to the user option setting "Parking cars". Therefore, in the MapEditor "Parking car lists" can be created and filled with objects of the type "Parking car" - including repaints!
- MapEditor: Parameters "Cuts lower priority" and "Is cut by higher priority" activated, hence they will be considered upon terrain generation. Especially the polygon count and duration of the cutting algorithm can be reduced, if the pavement polygons that end beneath (behind) the curbstone, have switched of setting "Is cut" switched off, since the curbstone hides the pavement anyway. Of course the setting must not be switched off, if the pavement contains tracks, since those shall cut. :) Upon laying tracks, "cut" and "is cut" is always switched on.
- MapEditor: Cutting terrain splines can be used as track bed, as well
- MapEditor: Object search text field added above the object list
- MapEditor: 2D view is now rotatable. Please note: The hot keys have been changed, hence the map can be moved with Shift+Mousewheel (press), like in the 3D view. Hence the rotation can be done with pressing the mouse wheel only.
- MapEditor: Objects can be copied with [C], as well, while object type and rotation of the currently marked object are applied.
- MapEditor: Control "Set all cut" added to the tool bar. It causes the check boxes "Cuts lower priority" and "Is cut by higher priority" to be set at all splines and polygons of the current center tile. Use carefully!
- MapEditor: Further logfile enties added for "map calcmt part b" crash

- MapEditor/ContentTool: In the material settings, "cut flags" can be set that enable or disable cutting for specific meshs or enable cutting ONLY for specific meshs, that are not visible, and to enable meshs to cut the marking layer. Sample applications: Grooved rails have a relatively complex visible mesh that complicates the cutting algorithm unneccessarily. With the new settings, a simple topping mesh (a rectangle from left edge to the right edge) is added, which is not visbile, but cutting. Another example are vertical meshs that drive the cutting algorithm crazy from time to time, for example at curbstones. Those vertical meshs can be replaced by non-vertical cutting meshs.

- ContentTool: Safety request, if diameter of visual light source is set to 0
- ContentTool: New category "Parking car" added
- ContentTool: Further forms of visual light sources added (two types of bars, square, triangle). Upon request, we can add further ones.
- ContentTool - Bugfix: Access violation upon bogie creation removed

- Content: Stop modules for express bus, tram and metro bus added
- Content: Team ViewApp's splendid AI cars added for free use
- Content: Shininess of point blades of "grooved 2" tracks repaired
- Content: All traffic lights revamped and updated
- Content: Curbstones 5x15 and 15x15 repaired
- Content: Old grooved rails now cut the marking layer, as well
- Content: New road supplies from RW1HH

- Language - changed entries:
-- cont.objveh.cpMMDC.lblDescription ==> "Description Language ID:"
-- Editor.QI.Cam2D ==> "Move map: Drag with right mouse button + [Shift], rotate map: Drag with right mouse button; Zoom map: Turn mouse wheel"