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Devlog #003 – Exploring the Van Systems

[p]Hey Runners! 👋
Hope you guys are doing well.[/p][p]So many new faces around here lately… I’m starting to feel shy!
But that will not stop the devlogs.[/p][p]Today we’re diving into one of the most important places in the game: the van. Even though this van is broken 98% of the time during gameplay… I promise it’s actually pretty cool in there.[/p][p][/p][p][/p][p]Are you new around here? Don’t worry, quick recap:[/p][p]In Funnel Runners, you have ~20 minutes to loot the city, fix the van, and escape before the F5 reaches you. You can do it solo, or with up to 7 friends, creating ultra-coop chaos.[/p][p][/p][p]👉 Join here: Funnel Runners Discord[/p][hr][/hr][h2]The Van[/h2][p]The van is where the game both begins and ends.[/p][p]It’s the first place your character appears when you create a lobby, and it’s also the vehicle you’ll use to escape the end tornado and secure a victory.[/p][p]Inside the van, we divided its mechanics into three main categories.[/p][p][/p][h3]Problems[/h3][p]These are the parts of the van that can break during gameplay.[/p][p]Things like Blown Fuses, Dead Battery, Flat Tires, and more. Basically… the things that will give you a headache.[/p][p]Sometimes these problems also affect other systems inside the van.
For example, if the battery dies, you won’t have access to any of the electronics inside it.[/p][p]So, yes… one problem might unlock a new one... Or three.[/p][p]Good luck with that.[/p][hr][/hr][h3]Useful Stuff[/h3][p]These are systems designed to help your team survive the run.[/p][p]Examples include the TV, radar, surveillance monitors, toolboard, vending machine, and more.[/p][p]These systems mostly exist to help you track information and make better decisions during gameplay.[/p][p]For example, the radar helps predict incoming weather activity and lets you track your teammates.[/p][p]Both alive and dead.[/p][p](Have you ever tried finding a teammate in a storm without a tracker? Yeah… not easy.)[/p][hr][/hr][h3]Extras[/h3][p]And then we have the fun stuff. These are things that don’t really help you win, but they make the van feel more alive. Things like darts, the whiteboard (yes, you can draw on it), and the locker.[/p][p]They’re mostly there for those moments before a match starts, when everyone is ready… except for that one friend who is always late.[/p][p]You know who you are.[/p][p][/p][p]Even though the van is where the game begins and ends, you actually won’t spend much time inside it during gameplay.[/p][p]You’ll be busy running around the city trying to find parts and tools as fast as possible… and the map is not exactly small.[/p][p]But that’s a topic for another devlog. 😉[/p][hr][/hr][h2]Before I go…[/h2][p]If you guys want, tell me what you want the next devlog to be about:[/p]
  • [p]Biomes and Map Mechanics[/p]
  • [p]Obstacle Systems with examples and how they work[/p]
[p]Also, quick question for you guys:[/p][p]If you could add one gadget to the van, what would it be?[/p][p][/p][p]And if you’re enjoying the progress so far, wishlisting helps a LOT. 🙏🌪️[/p][p][/p][p][/p]