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Thank You for your Support | Gameplay Experience Update

[h2]YOU!![/h2][p][/p][p]We’ve officially been open for two days now![/p][p]Thank you all for your feedback! We’re working nonstop on optimizations and adjustments—come check them out![/p][h2]Before that, you’re very welcome to join our community — share your suggestions directly with the developers, talk about fun moments you’ve discovered while playing, or just come chat with us![/h2][p]Discord: https://discord.gg/7DqjZMznuN[/p][p][/p][h3]Content Adjustments[/h3]
  • [p]For the employee “Original Flavor Meowgaret,” the skill “Clockwork Employee” now consumes 1 gold per round instead of 10[/p]
  • [p]Added an additional employee reward to the first recruitment quest to help players ramp up full production more quickly[/p]
  • [p]Reduced the requirements for Tier 1 and Tier 2 “Wondrous Records” quests[/p]
  • [p]Lowered the snack quantity requirements for early main quest orders, helping players unlock new employees and work areas faster[/p]
  • [p]Reduced the purchase prices of flower pots and fishing rods in the early game[/p]
  • [p]Added a cancel order button to the bottom of the random order quest details screen — unwanted random orders can now be canceled[/p]
  • [p]Unified the “newly obtained” item indicators in the inventory and codex interfaces; duplicate items will no longer display the NEW tag[/p]
[p][/p][p][/p][h3]Bug Fixes[/h3]
  • [p]Fixed an issue where mouse interaction sound effects were triggered even when the game window was not in focus[/p]
  • [p]Fixed an issue where order rewards were not granted correctly[/p]
  • [p]Fixed an issue where the refrigerator reward from Tier 1 “Wondrous Records” quest orders was not displayed or granted properly[/p]
  • [p]Fixed an issue where rarity bonuses were not taking effect in-game[/p]
  • [p]Fixed an issue where the decoration shop owner Kamia’s animated portrait was incorrectly displayed as Eve’s portrait[/p]
  • [p]Fixed an issue where the game indicated random orders were full despite fewer than four being accepted[/p]
  • [p]Fixed an issue where workstations could not be opened due to UI not closing properly[/p]
  • [p]Fixed an issue where offline work data for employee “Workstations” was calculated incorrectly[/p]
  • [p]Fixed an issue where random order quests would immediately lose one day or disappear after being accepted.[/p]
[p][/p][h2]Once again, thank YOU for your support. We will continue to update the game and improve YOUR experience!!![/h2]