TMNT: Empire City - Dev Diary #7
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Even from a brief, 15-minute vertical slice of Teenage Mutant Ninja Turtles: Empire City, I was left feeling optimistic about what can potentially be one of the most immersive TMNT games yet.
Developed by Cortopia Studios, the minds behind both the VR game Gorn titles, Teenage Mutant Ninja Turtles: Empire City transports players into the rich and vibrant comic book world of the Ninja Turtles. My time with the brief demo gave me access to the opening act of the game, which doubles as the tutorial, in which the player can get accustomed to the four distinct turtles.

Despite the game still feeling a little underdeveloped, particularly in how it lacks the oomph or feedback loop associated with a good fight, the turtles’ weapons feel solid. From Leonardo’s iconic dual blades, which can be equipped with the hilt facing up or down, to Michelangelo’s nunchucks, which offer a wide range of movement and let players slap around Foot Ninja grunts with ease, each turtle feels... Read more