New Updates v0.4.34: Livestock Feed Storage, Sickle Improvements, and More
[p]Hi everyone! 👋 [/p][p]We have just released a new update for Cropia! Over the past days, we received several reports and suggestions about animal care, old plants that are hard to clear, and information that felt unclear. This update focuses on making livestock feeding more convenient, refining how the sickle works, and improving in-game information so it is easier to understand what to do next.[/p][p][/p][p]Here is what is new in this update:[/p][p] [/p]
- [p]Livestock Feed Storage
Feeding your animals should feel smoother and less repetitive, so we have added a new way to store and manage feed. [/p]- [p]You can now purchase a Feed Storage Bin at the Ranch Shop.[/p][p]
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- [p]The Storage Bin can hold Basic Feed that you have bought, keeping it in one convenient place.[/p][p]
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- [p]Employees can take Basic Feed directly from the Feed Storage Bin and use it to refill the feeding stations in your animal pens, reducing the need for you or employee to carry feed from different area. [/p][p]
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- [p]You can now purchase a Feed Storage Bin at the Ranch Shop.[/p][p]
- [p]Sickle Improvements for Old Plants
Removing old plants should be quick and safe, even when you upgrade your tools.[/p]- [p]The Sickle can now be used to cut old plants.[/p][p]
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- [p]Do not worry about damaging your other crops. The Sickle will only target old plants, even if it has been upgraded and has a larger area of effect. Other plants will not be affected when you clear old ones.[/p][p]
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- [p]The Sickle can now be used to cut old plants.[/p][p]
- [p]Better In-game Information
We received many comments about not knowing where to find certain items or what some things are used for. To help with this, we have improved information in several places:[/p]- [p]Objectives that ask for specific items now provide clearer hints about where to find those items.[/p]
- [p]Animal information has been updated so it is easier to see which animal pen each animal lives in.
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- [p]Several items now include clearer descriptions that explain what they are used for, helping you understand their function in your daily routine.[/p]
- [p]Building and Fatigue Fix
We have fixed an issue where the game could become stuck if the player reached fatigue while building. During building mode, running is now disabled, so your character will walk instead. This prevents fatigue from triggering in the middle of the building process.
[/p] - [p]Fixed Disappearing Items in Hand
An issue where commodities or animal house boxes held in the player’s hand could suddenly disappear has been resolved. Items in your hand should now remain safe while you play.
[/p] - [p]Clarified Stats Calculations
The calculations in the Stats menu have been clarified. The total now clearly indicates that it counts items from on-hand, bag, item storage, and refrigerator.
[/p] - [p]Clarified Crafting and Kitchen Counts
The Crafting and Kitchen menus have also been clarified. These menus now make it clear that they only count items from on-hand and bag, and do not include items stored in item storage or the refrigerator. This should make it easier to understand which materials are available when you want to craft or cook.[/p]