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update 36: small cleanups + important question / poll



A little maintenance update here, fixing some minor bugs and issues.

So some remarks have been made about adding a health-bar to the monsters for tactical reasons.

On one side I understand why, as I originally had that in the early builds, but I also think it's not required for this game.

My idea is that first the datacards are part of that information, they have the info on what average health/danger specific monsters have.

And second, again in my opinion, it's also a skill that grows the more you play. You learn how many damage a monster takes, and if you should run or fight.

So, what is your idea on this, leave a comment below!

Do you think health-stats on monsters should be added, or not?



game:
  • fix: recycle device sometimes spawned on player spot
  • fix: “special door” now loads correct world-graphics when going through
  • fix: tried to make sure the worm cave doesn’t spawn in-front of hallways
  • fix: correctly save game level to save-game
  • added: shiny floor effect to lab levels