version 1.4.0 - more screen space
Some minor, much overdue, fixes in this version and a big update to the graphics.
The internal game resolution is increased about 5%-10% depending on your display settings. Meaning the graphics are now a bit smaller on the eyes but also come up more detailed and less pixelated without losing their pixel-art nature.
It also means I could increase the amount of scores shown from 10-20 and combined the statistics screen into one big one.
I'm looking at adding a "new" leaderboard splitting up the Survivors into their own board, making the global board more interesting. This will be done in a future update as soon as I'm done with Heroes of Loot 2 (4-8 weeks I hope).
I'll also hopefully be able to wrap up the level-editor and get that fully released later this year (haven't forgotten about it)
The internal game resolution is increased about 5%-10% depending on your display settings. Meaning the graphics are now a bit smaller on the eyes but also come up more detailed and less pixelated without losing their pixel-art nature.
It also means I could increase the amount of scores shown from 10-20 and combined the statistics screen into one big one.
I'm looking at adding a "new" leaderboard splitting up the Survivors into their own board, making the global board more interesting. This will be done in a future update as soon as I'm done with Heroes of Loot 2 (4-8 weeks I hope).
I'll also hopefully be able to wrap up the level-editor and get that fully released later this year (haven't forgotten about it)
- fix: Techjunky b-skin voice now female
- add: max-level to character screen (eg: level 2/4)
- add: datacard for “Sluggish”
- fixed bug with fullscreen switching
- improved graphics (slightly higher resolution)
- increase scoreboard to show 20 scores (previously 10)