V5.0.0 Hotfixes
[p]Summary of hotfixes/changes since V5.0.0 release, Mac/Linux builds still to come:[/p][p][/p][p]Known issues:[/p]
- [p]Game files are showing as modded on Mac, achievements disabled[/p]
- [p]Desync in Cockatrice Lair for Linux/Mac with Windows players[/p]
- [p]Fixed Auto Appraisal not taking into account previous appraisal progression when determining the next item to appraise with the shortest time[/p]
- [p]Fixed Hot Tub Time Machine achievement tracking[/p]
- [p]Fixed multiplayer client retaining equipment from last run after game restart[/p]
- [p]Deserters and Disciples races -20% stat penalties now only apply after reaching 5 in the stat[/p]
- [p]Deface spell now works correctly on Cauldron/Workbench, updated drop tables to include more items for Sinks/Graves[/p]
- [p]Reduced Crossbow + Swift Ammo reduction from 50% to 25%[/p]
- [p]Tutorials for Appraisal and Magic have been updated[/p]
- [p]Fixed Music/Sound mod loading from crashing[/p]
- [p]Fixed enemies with rooted status receiving 'backstab' damage, as they are still in combat[/p]
- [p]Fixed collision with grease puddles and spells cancelling impact on enemies[/p]
- [p]Fixed short races with "Disable Monster Abilities" heights not adjusting correctly[/p]
- [p]Fixed Salamander + purple hood model position[/p]
- [p]Fixed class-exclusive spells not displaying on skills page "Able to level skills from" list[/p]
- [p]Fixed spellbook "Dungeon Floor" display not matching new spellbook spawning behavior[/p]
- [p]Fixed Bolder Boulder achievement triggering on allies/self[/p]
- [p]Fixed Earth Sprite being impassable by some players[/p]
- [p]Fixed Mysterious Merchant being impassable by non-human players[/p]
- [p] Added a new branch 4.3.2 to rollback to for crossplay with other platforms that don't yet have the update[/p]
- [p]Fixed crash on shopkeeper spawn[/p]
- [p]Fixed Sanctuary tooltip[/p]
- [p]Fixed Bard Instrument Tier text tooltips not matching displayed effects (Tier I/II etc)[/p]
- [p]Fixed Slippery status effect tooltip[/p]
- [p]Fixed Earth Sprite not being commandable by clients[/p]