1. Barony
  2. News
  3. Barony V3.1.6 Update Is Out! Achievements and More Workshop!

Barony V3.1.6 Update Is Out! Achievements and More Workshop!

Hi All,

All 60 new achievements are now available for achieving in the main client!

We've also merged our workshop features into the main branch so all users will have access to this by default.

V3.1.6 Workshop Changelog
  • Added models to workshop support to replace existing assets. To add models to a mod file, place the new file into the blank /mods/YOUR_MOD/models/ directory where appropriate (monsters go in models/creatures, boulders go in models/decoration etc). Keep the name the same as the original you are replacing and it'll be overwritten when you start modded game.
    • You can replace the filenames the game looks for in the mods/YOUR_MOD/models/models.txt file, however this is not cross compatible with other mods modifying the model files, so bear that in mind.
    • New guide updated for custom model in Barony:

    https://steamcommunity.com/sharedfiles/filedetails/?id=1383197562

  • Added books to workshop support. To add books to a mod file, place the new YOURBOOK.txt file into the blank /mods/YOUR_MOD/books/ directory. Each .txt file in this books directory will extend the amount of books present in the game and will automatically generate naturally in the world. Inside the .txt file just needs to be the text of your book.

  • Added sounds/music to workshop support. To add these to a mod file, place new files in the mods/YOUR_MOD/sound or mods/YOUR_MOD/music directory. Format must be .ogg files. For sounds - the same as models, you can choose to change the mods/YOUR_MOD/sound/sounds.txt file to change the filenames being looked for but is not cross compatible with other mods.
    • Music filenames are fixed so you can only replace the filenames seen in the normal music folder.


  • Added tiles (walls/ground textures etc) to workshop support. To add these to a mod file, place new files in the mods/YOUR_MOD/images/tiles/ folder. Modifying these essentially is a texture pack!


V3.1.6 Game Changelog
  • Added /brawlermode command for the new Brawler achievement to avoid accidentally using banned weapons (fists and throwing potions only, consuming other items is permitted).
  • Added nicknames from winners of the Screenshot Contest to the random player name pool.
  • Steam achievements are disabled if any modded map content is found, things like models/sounds will not affect this. A warning in the lower right of the screen will inform if achievements are disabled.
  • Humans no longer pick up dropped magicstaffs as they don't equip them.
  • NPCs now will wait 5 seconds before picking up a player-dropped item to avoid accidental theft of a dropped item.
  • Thrown items can now be caught mid-air by players with right click or alternately bound use key. Includes Tomahawks/Daggers/Chakrams/Shurikens.
  • Swamp Temple secret is now 100% spawn chance instead of 50%. Matches the other secret level occurrence rate with special loot.
  • Added 'Use Previous Character" button to the character select screen to quickly jump back into your previous created character's name, sex, race and class. Sends you to the single/multiplayer select screen.
  • "Boots of Speed" achievement now requires killing either boss instead of reaching the credits sequence.
  • Added confirmation window when deleting scores in the statistics screen.
  • Added new higher resolution editor sprites courtesy of Discord user Nubbie.
  • Added extended help in the Editor explaining controls and tools, accessible via H hotkey or in the HELP menu dropdown.
  • Rebinding right click to 'cast spell' no longer disables in-game menus and other UI breakages.
  • Fixed Skeletons spamming sound when waking from sleep.
  • Cleaned up some missing sound files and replacing with appropriate null.ogg file to prevent game logs being spammed with some missing audio messages.


This update is a rather large change to the way we handle files for Workshop support as well as a whole lot of game adjustments for new achievements, so please report any bugs you see here. There is also the Workshop thread here if you'd like any help with getting started with Barony's workshop.

Don't stop achievin', hold on to that feeling!

Ben