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  3. Quality of Death - Pre-Release Update: 4.0.1

Quality of Death - Pre-Release Update: 4.0.1

A few last important additions are new today to accompany the Quality of Death update release, adding in a few things beyond what is mentioned in our launch-day announcement. Check it out!

[h3]Modding:[/h3]
  • Mods and Steam Workshop integration are back!
  • To play with Workshop mods, subscribe to items in the Steam Workshop and once downloaded they will be visible in-game to load.
  • To play with non-Workshop mods, place the mod files inside the barony /mods/ directory

[h3]Settings:[/h3]
  • Added a preset profiles for gamepad controls
  • Added gamepad layout graphics to show all controls at a glance
  • Added per-player configuration of gamepad settings - sensitivity, look inversion, hotbar type
  • Added confirmation dialogue when Discard & Exit pressed in the Settings menu

[h3]Misc:[/h3]
  • Continued performance improvements to pathfinding
  • Tutorial 1 now provides a prompt on completion
  • On keyboard control, players are now allowed to drop items via dragging/shift clicking items in the inventory when a chest or alchemy menu is open
  • On keyboard control, players may defend/sneak/cast spells when inventory is open, provided that the action is not bound to a Mouse button or CTRL/SHIFT/ALT
  • Added hundreds of new names to the randomized player and NPC name lists

[h3]Bugfixes:[/h3]
  • Fixed Shopkeepers in Tutorial 10 having their Private Selection consumable items shuffled into their inventory grid
  • Fixed Skeletons receiving hunger messages when using Fruit Juice/Booze
  • Fixed quiver items not granting sneaking bonus light
  • Fixed follower wheel wrongly applying gamepad stick inversion
  • Fixed hand cursor being visible on Steam Deck when it shouldn't be
  • Fixed rare crash on level change on Mac/Linux/Steam Deck
  • Fixed rare desync on level change on Windows