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Barony News

First-person co-op dungeon crawler 'Barony' has major upgrade and Steam Deck Verified

Barony from developer Turning Wheel LLC recently had quite a lovely big upgrade, and thanks to that it's also now Steam Deck Verified with the Native Linux version available.

Read the full article here: https://www.gamingonlinux.com/2023/08/first-person-co-op-dungeon-crawler-barony-has-major-upgrade-and-steam-deck-verified

Barony now Verified on Steam Deck

[h3]Just a quick, but important announcement![/h3]

Steam's review team has VERIFIED Barony through their compatibility review of the Quality of Death build.

Prior to the Quality of Death update, Barony was considered "Playable" on the Deck. Now since the Update has been launched, full controller support has been unleashed. Compatibility troubles have been resolved. All of your wildest dreams have come true.



If you're a Steam Deck player, you'll find Barony has passed through all the red tape and will appear in your "Great On Deck" list. And we're not bragging that's just literally what it says. Somebody who works at Valve decided that, so maybe it's a pretty big deal IDK.



[h3]Some Tips[/h3]
  • Playing Barony on the Deck in handheld-mode is awesome. I recommend taking advantage of the Gamma feature in Barony's video settings if you're in a well-lit environment.
  • If you have a Dock or other USB-C connector to put your Steam deck on your TV, that's a great place for Barony too. The UI is large enough at the default scale that many players find it comfortable to read, and you'll benefit from your big sound system and vibrating controller.
  • Now that Barony has Split-Screen, we wholeheartedly recommend giving couch-co-op a try using the Steam Deck on your TV. With the Deck connected to 2-4 controllers, it's a great experience in Barony.
  • The Deck is rad because Steam has the Steam Workshop. Explore Barony's workshop, subscribe to a few items, and activate / deactivate whatever you like from in-game. The Workshop can be a great experience from the couch thanks to the Steam Deck, and we managed to get that feature into the game with this update!


In the future we may be adding additional Deck-specific support, but it's already a great experience.
That's it for now. We hope you love playing Barony on your Steam Deck!

The Quality of Death Update for Barony is NOW LIVE!

It's finally here!
[h2]Barony has been upgraded to 4.0[/h2]
If you’ve been playing Barony for a while, you’re going to notice a LOT of changes.

Steam has been the lifeblood of our community. We thank you for continuing to play and spread the word about Barony! That said, please allow us to offer a warm welcome to the Nintendo Switch community. As Barony features Crossplay between Steam, Switch and Epic, you may find yourself rubbing elbows with a lot of new players, if you're into that kind of thing!



[h2]What’s the Quality of Death Update?[/h2]
[h3]TL;DR[/h3]
    All New UI
    2-4 Player Split-Screen
    Overhauled lighting solution
    Full Steam Deck and gamepad support
    Enhanced content, gameplay tweaks, and bugfixes

If you like to go with the flow, go play it now and discover everything for yourself!
We've also provided a more comprehensive run-down of what to expect.

This blog post on the Turning Wheel blog breaks it down (in great detail) so If you're interested in the details, head over there now.

[h3]View Quality of Death update details and changelists[/h3]

[h2]Quality of Death Tips for Barony Veterans[/h2]
If you've been playing Barony for a long time a few of the things you're used to may've been moved around. While the above article covers a lot, here's a few quick tips if you need a quick fix:

[h3]UI Size[/h3]
If you played the previous version of Barony on high-resolutions, the new UI might feel strangely large. This is because Barony's UI used to scale with your screen resolution, as shown here:



So if you played in 4k, your text would be extremely tiny! We needed to correct this so that the UI would always look correct regardless of your preferred screen size.

But don't fret if you don't like how big it is now, the QoD Update has HUD scaling options that will help.



Just go to the Settings menu, and under General you'll find a slider called "HUD Scale". The default is set to 100% and was designed to fit all the game's information in 720p. But if you prefer a smaller HUD and have a larger screen, we encourage you to scale it down! (I personally play with the HUD scaled to 75%)



At 4k, or 1440p, both 75% and 50% scales will usually look crisp, and 1080p is good at 75%. If you don't run at a typical resolution and / or the pixels aren't lining up properly, you may also want to try the Filter Scaling option.



[h3]Game Flag Settings[/h3]
In the previous version of Barony, game flag settings were always only found in the Settings > Misc tab. We have relocated this setting to the Lobby to try and help make it clear that these pre-game settings apply to new games of Barony that you start, not games you load.



You may still access the game settings in the Settings > Game tab once you've begun the game to adjust the settings for that session, and the changes you make there within a game will not affect your saved settings from the Lobby.



[h3]Auto-Appraise[/h3]
A gameplay change in QOD is that Appraisal can no longer fail and only achievable Appraise attempts will be made. So if your character doesn't have the Perception and Appraise skill needed to appraise an item, items will not Auto-Appraise.



If you play as a class who starts with less than 0 Perception, this means you'll have to level up until PER increases, find glasses, or use unidentified potions and scrolls (which give you a chance to raise Appraisal) before you can begin Auto-Appraising.

[h3]Ready for Adventure?[/h3]
We hope that extra information helps. There are a number of other UI / UX and gameplay changes you might have questions about, so as always, feel free to take a look at the FAQ: Post-QOD FAQ
And of course, there's always more info in that big blog post I mentioned before.


[h2]More to Come![/h2]
In the coming weeks and months we will have more updates, large and small, and they'll be coming a whole lot faster now that we've gotten this foundation underneath us. We're very excited to continue supporting Barony with new features and content. We'll be back to share more soon!
Until then, happy lich hunting!

Quality of Death - Pre-Release Update: 4.0.1

A few last important additions are new today to accompany the Quality of Death update release, adding in a few things beyond what is mentioned in our launch-day announcement. Check it out!

[h3]Modding:[/h3]
  • Mods and Steam Workshop integration are back!
  • To play with Workshop mods, subscribe to items in the Steam Workshop and once downloaded they will be visible in-game to load.
  • To play with non-Workshop mods, place the mod files inside the barony /mods/ directory

[h3]Settings:[/h3]
  • Added a preset profiles for gamepad controls
  • Added gamepad layout graphics to show all controls at a glance
  • Added per-player configuration of gamepad settings - sensitivity, look inversion, hotbar type
  • Added confirmation dialogue when Discard & Exit pressed in the Settings menu

[h3]Misc:[/h3]
  • Continued performance improvements to pathfinding
  • Tutorial 1 now provides a prompt on completion
  • On keyboard control, players are now allowed to drop items via dragging/shift clicking items in the inventory when a chest or alchemy menu is open
  • On keyboard control, players may defend/sneak/cast spells when inventory is open, provided that the action is not bound to a Mouse button or CTRL/SHIFT/ALT
  • Added hundreds of new names to the randomized player and NPC name lists

[h3]Bugfixes:[/h3]
  • Fixed Shopkeepers in Tutorial 10 having their Private Selection consumable items shuffled into their inventory grid
  • Fixed Skeletons receiving hunger messages when using Fruit Juice/Booze
  • Fixed quiver items not granting sneaking bonus light
  • Fixed follower wheel wrongly applying gamepad stick inversion
  • Fixed hand cursor being visible on Steam Deck when it shouldn't be
  • Fixed rare crash on level change on Mac/Linux/Steam Deck
  • Fixed rare desync on level change on Windows

"Price Gonna Go Up" Sale - Last Discount at Current Price!

Been waiting for the right time to buy Barony?
[h2]THE TIME IS NOW![/h2]

The huge Quality of Death update coming down the pipe represents a massive increase in value to the game, and with it, the price is going up!
We're running the subtly-named "Price Gonna Go Up" Sale to help amplify the message and make sure nobody is surprised and disappointed by the increase. So this is your opportunity to buy-in before it happens.

We already tipped our hand a bit in the Nintendo eShop where you can preorder the game. No, it's not a Switch Tax! Barony's increased base price will be the same on all storefronts come August 1st.

https://store.steampowered.com/app/371970/Barony/

[h3]The Gift that Keeps On Giving[/h3]
As always, if you already own the game, you'll continue get all our sweet updates for free. Even when we come out with paid DLC, it is always accompanied by an update that everyone gets, which makes sure you always get a taste of new content, and ensures you can always play with anyone who owns Barony.

Take it as our way of saying "Thank You" -- for buying the game in the first place, continuing to enjoy it, being part of the community, and maybe spreading the word to some cool friends you want to play with from time to time. Buy a trillion copies of Barony today and give them to friends as a gift! They'll be like "Wow this a super generous gift," and you'll be like "Yup" but then you'll know deep down inside that you paid like half of what they think you spent.
Follow me for more friendship life hacks.

It's important to us that Barony feels like a great value for what we're charging. When we can do that and still pay the bills, well that's our sweet spot. Thanks for your continued support!