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Pereelous News

Oopsie !

I made a quick patch because a missing texture on an new ennemy was causing a crash in the cave biome.

It's fixed now, sorry about that !

1.0.3 Update + MacOs version !

Hi everyone!

Here's another little Balancing / Bugfix update
The game should be a little harder, especially in endless mode

[h2]There's a MacOS version now ![/h2]

[h2]What's new ?[/h2]
  • Fixed some issues when defeating the true last boss in endless mode
  • Added a "FULL LINE" bonus giving you extra coins when you make a full line of the same spell symbol during an attack
  • Added a bunch of new monsters
  • Fixed some missing texts and missing translations
  • Defense slot can be increased again, and only shows up in the first 3 reels
  • Improved some explanations regarding reels
  • Nerfed the Fear, Fracture and Shock spells
  • Rabbit's foot is now a boss artifact and the knight no longer starts with it
  • Balanced a bit the amount of coins monsters give you
  • Tweaked the XP targets for every level
  • Nerfed the fork artefact/buffed the leech
  • Fixed endless mode difficulty (should grow exponentially but was growing linearly)


I think that's it, I might have fixed a few tiny bugs here and there and forgot to mention them here

As always, thank you for playing my silly game :)
Peace
Pierre

1.0.2 release + Steam demo !

[p]Hi all ![/p]
PEREELOUS v1.0.2 is out!
[p][/p]
New free demo available !
[p][/p][previewyoutube][/previewyoutube][h3]What's new ?[/h3]
  • [p]NEW ENDLESS MODE, you now have the choice to continue in your adventure after defeating a final boss,[/p]
  • [p]NEW UPGRADE/INCREASE/DELETE SLOT mechanic. Mostly similar as the previous version, but increasing a slot and destroying it must be bought as "standard upgrade" (ie the random ones after each battle)[/p]
  • [p]NEW MONSTERS ![/p]
  • [p]NEW DEFENSIVE SPELLS[/p]
  • [p]NEW STATUS EFFECTS ![/p]
  • [p]Better informations about what's going on during your turn in the combat (value bonuses, slots effects etc),[/p]
  • [p]Some balancing tweaks[/p]
  • [p]Fixed a nasty crash in certain events (well, altar...)[/p]
  • [p]Tomatoes now disapear for the entire combat when they reach 0[/p]
  • [p]Defense slots and walls can no longer be increased[/p]
  • [p]Added a few missing infos in the UI (current floor, max lvl, slot types etc)[/p]
[h3]AS ALWAYS, THANKS FOR PLAYING MY SILLY GAME :D
Peace
Pierre[/h3]

Hotfix 1.0.1

Hello everyone !

First, thank you for checking out the game! I have read all your comments and spent the past few days fixing all the bugs in the release version as well as improving some quality of life things.

Here's a quick overview of the changes:
  • Fixed a bunch of translation mistakes and missing texts
  • Fixed steam achievements not being unlocked (Go to the achievement menu to update previously unlocked achievment)
  • Fixed fullscreen preferences not being saved
  • Fixed some signals that were causing weird behaviours after finishing a shop (battles were ended early, slot machine overlapped with other events etc...)
  • Added some tutorials to explain the reroll and slot upgrade features
  • Added a lock icon to clarify wich slots will remain the same when rerolling
  • Web status effect can no longer make every reel sticky (you always roll at least one now)
  • Tweaked the spell slot visual effect to make it less dizzying
  • Fixed a few incorrect weapon descriptions
  • Made some balancing changes regarding weakness and vulnerability (now decreased by 5 each turn)
  • Fixed the error messages when trying to buy a Swap upgrade without a slot selected
  • Changed the setting menu to make it more legible
  • Changed the weapon cards to better display how many uses you have left


That's about all the major things I fixed, I also made some tiny tweaks to text positions and Z orders of elements.

I will continue to read all your comments and fix all the bugs we encounter. At the same time I'm working on adding a bunch of new content in a soon to be released 1.1 update!
You can join our discord to keep up with developement :)

Thanks again for playing!
Peace
Pierre