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  3. 🛠 Patch Notes – Version [0.2.66]

🛠 Patch Notes – Version [0.2.66]

[h3]⚙️ General Optimizations[/h3]
  • [p]Overall performance improvements.[/p]
  • [p]Optimization of meshes, shadows, and lighting.[/p]
  • [p]Reduced GPU usage.[/p]
  • [p]Implemented texture streaming.[/p]
  • [p]Optimized build process.[/p]
  • [p]Fixed FPS drops when using the microphone near the Ouija board.[/p]
  • [p]Partial house rework – final render applied.[/p]
[h3]🧠 Gameplay & Items[/h3]
  • [p]Added a new equipment: Candle 🔥[/p]
  • [p]Tweaked behavior of certain objects.[/p]
  • [p]Added 2 hiding spots (experimental – may be removed later).[/p]
  • [p]Introduced early objective system (under testing).[/p]
  • [p]Global optimization and rework of the Ouija system (WIP).[/p]
  • [p]Created 2 ending scenes (experimental phase).[/p]
[h3]🐛 Bug Fixes[/h3]
  • [p]Fixed various bugs related to objectives.[/p]
  • [p]Resolved an issue where some collectable items wouldn’t spawn, blocking player progression.[/p]
  • [p]Adjusted interaction radius for collectable items.[/p]
  • [p]Fixed a resolution issue.[/p]
  • [p]Two notes displayed incorrect information – now fixed.[/p]
[h3]🌍 UI & Localization[/h3]
  • [p]Various translation fixes.[/p]
  • [p]Miscellaneous adjustments and general fixes to enhance the overall experience.[/p]