๐ Thank You + Roadmap for the Demo And EARLY ACCESS!
[p]Hey Survivors,[/p][p]First, I want to give a huge thank you to everyone who answered the survey. ๐ฌ
Your feedback, ideas, and kind words mean the world to me. I read every single message, and I truly appreciate all the suggestions and encouragement. This project wouldnโt be the same without your support.
[/p][p]Now letโs talk about the next steps for the demo as we head toward the full release.[/p][hr][/hr][h2]๐ World & Exploration[/h2]
[/p][hr][/hr][h2]๐น Bosses & Difficulty[/h2]
[/p][p]Thank you all again for the incredible feedback and encouragement. Keep sharing your ideas, and Iโll keep building.[/p][p][/p][p]See you in the wasteland,
Shatterland Dev[/p]
Your feedback, ideas, and kind words mean the world to me. I read every single message, and I truly appreciate all the suggestions and encouragement. This project wouldnโt be the same without your support.
[/p][p]Now letโs talk about the next steps for the demo as we head toward the full release.[/p][hr][/hr][h2]๐ World & Exploration[/h2]
- [p]Finishing the Map โ Expanding with more POIs (Points of Interest), unique locations, and a World Boss to challenge the strongest survivors.[/p]
- [p]New Events โ More activities and special encounters to keep exploration exciting.[/p]
- [p]๐ Quests โ Quests will be added over time to give you more reasons to explore and enjoy the world as it grows.[/p]
- [p]๐ง Wrench Tool โ A new item will let you repair your car anywhere in the world, making exploration smoother and less punishing.
[/p]
- [p]A Level 30 Legendary AK could roll between 50โ70 base damage.[/p]
- [p]If you find one with 70 damage, youโve got the best possible version of that weapon for its tier.[/p]
- [p]If it rolls closer to 50 damage, itโs still powerful, but not as rare as the max-damage variant.[/p]
- [p]Loot Feels Exciting โ Picking up a weapon will always come with that thrill of โis this a high roll?โ[/p]
- [p]Build Variety โ Youโll be able to chase better gear and swap depending on your luck and playstyle.[/p]
- [p]Progression System โ Higher-level legendaries wonโt just be stronger, theyโll have more potential variation, making the hunt for the best weapons more rewarding.[/p]
[/p][hr][/hr][h2]๐น Bosses & Difficulty[/h2]
- [p]Boss Variations โ Over time, bosses will get more variations and mechanics to keep fights exciting.[/p]
- [p]Difficulty Increase โ Bosses will become more challenging as the game evolves.[/p]
- [p]Early Access Goal โ At least 3 bosses will be available when the game enters Early Access.[/p]
- [p]Shield Items โ Like Borderlands, shields will add extra protection. Example: a shield with 700 capacity lets you take 700 damage before health starts to drop.[/p]
- [p]Multiple Grenade Types โ More tactical options for combat.[/p]
- [p]Lockpicking โ Locked doors and safes that require lockpicks to open, adding risk vs. reward exploration.[/p]
- [p]Night Vision in Cars โ Better visibility during night driving.[/p]
- [p]More Backpacks โ Expanded inventory variety.[/p]
- [p]Rocket Launcher Fix โ Improved animations.[/p]
- [p]Cloud Save โ Protect your progress with Steam cloud saves.[/p]
- [p]House Decoration โ Personalize your safe space with decorations.[/p]
- [p]New Building Materials โ Including concrete structures for sturdier bases.[/p]
- [p]Disassembly Table โ Break down items into components for recycling.[/p]
- [p]Steam Achievements will be added so you can track and show off your survival milestones.[/p]
[/p][p]Thank you all again for the incredible feedback and encouragement. Keep sharing your ideas, and Iโll keep building.[/p][p][/p][p]See you in the wasteland,
Shatterland Dev[/p]