1. Shatterland
  2. News
  3. 🎯 [Update!] New Character Position, Snipers & More Updates

🎯 [Update!] New Character Position, Snipers & More Updates

[p]Hey Survivors,[/p][p]A fresh update for Shatterland is now live, focused on improving the overall gameplay feel and adding a few new weapons and effects![/p][hr][/hr][h2]🧍 Character Update[/h2]
  • [p]New Character Position – The player character has been repositioned for a smoother, more natural third-person perspective inspired by The Division 2.[/p]
  • [p]This should make aiming and movement feel more comfortable and visually consistent.[/p]
[hr][/hr][h2]💥 New Additions[/h2]
  • [p]Level-Up 3D Effect – Added a new visual effect when you level up, giving progression a more satisfying look and feel.[/p]
  • [p]New Snipers Added – Two new low-level sniper rifles have been added:[/p]
    • [p]Level 5 Sniper Rifle[/p]
    • [p]Level 10 Sniper Rifle
      Perfect for players who want to try long-range combat earlier in the game![/p]
[hr][/hr][h2]⚙️ Adjustments & Fixes[/h2]
  • [p]Removed Debug Menu (Demo Only) – The debug menu has been disabled for the demo version. It will return as an optional feature in the full release.[/p]
  • [p]Brother Quest Fix – Fixed a bug with the Brother Quest zone when spawning into the main map.[/p]
  • [p]Removed First-Person View – The demo now focuses fully on the third-person experience to ensure the best camera and gameplay balance.


    NOTE: If you don't see the first boss when teleporting to is fight you need to remove the save game.

    Go to start Game Menu and option, then save/load and delete save.[/p]
[hr][/hr][p]🔥 This update improves the feel of the game, adds new gear to try, and polishes the early experience.
As always, thank you for the feedback — it helps shape every patch.[/p][p]See you in the wasteland,
Shatterland Dev[/p]