Astro Protocol Launches on February 9
[p]We’re excited to officially confirm that Astro Protocol will launch as a full release on February 9.[/p][p]We’ve also just released update 0.21, the final major update before launch. From here on, our focus will shift to bug fixing, smaller quality-of-life improvements, and adding a few more anomalies for variety.[/p][h2]Gameplay Changes[/h2][p]Several systems have been refined to improve variety, balance, and strategic decision-making:[/p]
[/p][h2]User Experience[/h2][p]The user experience has received further polish ahead of release:[/p]
- [p]Added Shattered Sector and Fractal Corridors map generators, creating more constrained and fragmented map layouts (not available in the demo)[/p]
- [p]Added more anomalies to increase exploration variety[/p]
- [p]United Tellus bonus changed from extending the network to +1 network range[/p]
- [p]Terraform, exterminate, and discover actions now cost energy when performed outside your network[/p]
- [p]Decreased the attack and damage of Phantoms[/p]
- [p]Reworked the start of the tutorial for clearer pacing[/p]
- [p]Updated tutorial steps and explanations[/p]
- [p]Improved tutorial map edges[/p]
- [p]Improved minor factions menu for better readability[/p]
- [p]Added help buttons to menus for quicker access to explanations[/p]
- [p]Added a force end turn option by holding Shift + End Turn[/p]
- [p]Improved tooltips and shortened long tech names[/p]
- [p]Added new music tracks[/p]
- [p]Various small visual improvements across the UI[/p]
- [p]Updated map edge texture[/p]
- [p]Added a new Earth planet texture[/p]
- [p]Darkened map background elements to improve overall visibility[/p]
- [p]Improved AI technology research selection[/p]
- [p]General performance improvements[/p]
- [p]Improved performance on large maps[/p]