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Astro Protocol News

Update 1.1.15

Fixes
  • Fix an issue which caused ships to be repaired over 100 hull points
  • Fix issue which made it possible to disband ships while in combat
  • Fix an issue which caused defeated minor factions to grant alliance upgrade
  • Fix an issue which caused liberating unknown minor to break ui
  • Fix an issue which prevented pathfinding to navigate through neutral minor planets

Update 1.1.14

Fixes
  • Fix an issue which allowed two simultaneous combats
  • Fix an issue which allowed ships with neutron bombs to exterminate without action points
  • Fix an issue which caused minor factions to get major faction type ships

Other Changes
  • Improve AI

Update 1.1.13

Fixes
  • Fix liberate diplomacy action

AI Improvements, New Anomalies & Crash Fixes

[p]We’ve just rolled out a new update for Astro Protocol, focusing on AI behavior, content additions, and important fixes.[/p][h3]Features[/h3]
  • [p]Improved AI[/p]
  • [p]Ship pathfinding now avoid moving through neutral territory unless it’s their final destination[/p]
  • [p]Added new anomalies to discover and interact with[/p]
  • [p]Expanded and clarified minor faction descriptions[/p]
[h3]Fixes[/h3]
  • [p]Rewrote combat logic to resolve multiple bugs and crashes[/p]
  • [p]Fixed an issue where ship upkeep was displayed incorrectly in the energy tooltip[/p]

Update 1.1.9

Fixes
  • Fix black market relay anomaly
  • Fix issues which lead to multiple opponents with same faction