1. Legends of Dragaea: Idle Dungeons Prelude
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Legends of Dragaea: Idle Dungeons Prelude News

Legends of Dragaea: Idle Dungeons is out now!

[p]Hey everyone,[/p][p][/p][p]We just wanted to announce that the full game of Legends of Dragaea: Idle Dungeons is out now. You can learn more about the 1.0 update for that here. We have plans to continue updating the prelude along side the full game as this is our long term demo.
[/p][p]The discount on the full game will last until November 17th![/p][p][/p][p]Thanks again for your support and remember that your saves transfer to the full game so you can keep on progressing with your guild! Please be sure to review the game when you pick it up as that helps us out immensely! Until next time![/p]

Legends of Dragaea: Idle Dungeons Roadmap and Price Announcement Update

[p]Hey everyone,[/p][p][/p][p]We're now entering the home stretch to release with a little less than 7 days! In this update we're going to talk about our post-release plans and the launch price of the full game. We'll have an ETA for this content as we get closer and talk about it in greater detail! Where applicable this expansion will also add additional content to the Prelude so everyone has something to look forward to!

ICYMI we're giving away a 256GB LCD Steam Deck and a copy of the game to one lucky winner so go check that out here and if you haven't already be sure to wishlist the game, it helps immensely![/p][p]
[/p][h3]Prestige System: [/h3][p]I'm planning out a way to Prestige in Dragaea, you may be able to Prestige skills individually when they reach Level 999, and the Character Level cap will be raised to 9999 so you can keep leveling past Level 2000 (some of you already made it here even in the Prelude)[/p][h3]More Races: [/h3][p]I have 2 new races planned! They'll also be playable in the Prelude[/p][h3]More Equip Types/Tiers:[/h3][p] I'm increasing the amount of tiers of each equip type, as well as introducing more equip types such as Fist weapons and more.[/p][h3]More Unique Legendaries: [/h3][p]I'm planning on adding 10 or so more Legendaries for the Expansion. Soon I'll have a thread where everyone can suggest ideas for new Legendaries![/p][h3]More Perks and Abilities: [/h3][p]I definitely have more perk ideas as well as giving some Skills interesting abilities, like a Taunt Ability for the Blocking skill.[/p][h3]More Dungeons: [/h3][p]A new section of the map will be opened up after Players have beaten the game, this will open the game up to more Equipment Tiers and Materials and even Enemies![/p][h3]The Expansion Price: [/h3]
FREE
[p][/p][h3]Launch Price: [/h3][p]We'll be launching the game at $9.99 USD with a 10% Discount from November 3rd until November 17th.

We're really looking forward to everyone trying the full game and of course you can play the prelude (and those saves will transfer to the full game) if you want to get a jump start on the game. [/p][p][/p][p]Until next time![/p]

Update 0.9.9

[p]Hey all,

Update 0.9.9! We're nearly there! There's still a whole host of bugs to get through so hang tight and be sure to report any outstanding issues you encounter so we can get right on it! In case you missed it or have been deep in a dungeon release for the main game is NOVEMBER 3rd 2025![/p][p][/p][p]We have a Steam Deck giveaway so go enter that here and if you're playing on the demo version of the game please play the prelude as we'll be turning that off on Wednesday October 22nd but all your progress is saved and will transfer to the main game on release as well as any achievements you earn![/p][p][/p][p]In the meantime, enjoy these fat changes:[/p][p]

CHANGES[/p]
  • [p]Dizzy now has a max duration of 10 seconds,[/p]
  • [p]Replaced Monster Abilities in the Beastiary with Ability buttons for easier viewing,[/p]
  • [p]Ability effect animations now cap at 5 animations shown per ability (you didnt see more than that anyway),[/p]
  • [p]Added x and checkmark icons beside buttons in the Item Filter menu,[/p]
  • [p]Mimics are 25% stronger,[/p]
  • [p]Made Credits scroll much slower,[/p]
  • [p]Pressing H or Tab now brings up/closes the Overview Menu (Dragon Head Menu),[/p]
  • [p]Adjusted Mimic level so it scales with the current dungeon's tier and floor number,[/p]
  • [p]Item Lore now gives you 0.5% Item Mastery per skill increase from 1%,[/p]
  • [p]Leveling up now gives you 0.25% to all Mastery stats per Level from 0.5%[/p]
[p]FIXES[/p]
  • [p]Fixed the minimum amounts for Melee and Magic Speed Bonus to be -50%,[/p]
  • [p]Fixed grammar errors in some Quest Stories,[/p]
  • [p]Fixed float shenanigans in the stat ranges of bonus mod stats,[/p]
  • [p]Fixed some monsters in the Beastiary showing the wrong location,[/p]
  • [p]Fixed some instances where Current Life was able to go below 0,[/p]
  • [p]Fixed Gamble shop sending you to the Market when you leave,[/p]
  • [p]Fixed an issue where you couldnt enter a dungeon if Utility Loadout I and II were set to the same slot,[/p]
  • [p]Fixed ability animations blocking you from hovering over ability and status effect tooltips,[/p]
  • [p]Fixed not wiping/losing when all characters are die from status effects such as Poison or Shed while out of combat,[/p]
  • [p]Fixed World Map showing up as empty on a new Save File if you last selected the Bosses button with another Save File beforehand,[/p]
  • [p]Fixed Beastiary from bugging out when viewing abilities, and properly spaced out stats text for all languages,[/p]
  • [p]Fixed being able to get to the Character Creation menu from the Guild Banner Edit menu with Escape or Right Click,[/p]
  • [p]Fixed character stats not updating when you upgraded equipped gear in the Workshop,[/p]
  • [p]Fixed monster sprites blocking you from pressing the speed buttons,[/p]
  • [p]Fixed Revitalize and Revitalize+ not properly removing all negative status effects,[/p]
  • [p]Fixed Stats not updating properly in the Character and Abilities menu,[/p]
  • [p]Fixed number key 5 not activating x8 speed in dungeons,[/p]
  • [p]Fixed Tooltips displaying status effects not closing when an enemy is defeated,[/p]
  • [p]Fixed Sell All button lingering on "You Sure?" even when returning to the menu,[/p]
  • [p]Fixed Focus status effect not being functional,[/p]
  • [p]Fixed some incorrect text[/p]
[p][/p][p][dynamiclink][/dynamiclink][/p][p]Be sure to wishlist main game if you haven't already as that really helps us out a ton! [/p][p][/p][p]NOTE: All progress from both the demo and prelude carry over to the full game so enjoy yourselves![/p][p][/p][p]Take it easy, all![/p]

Steam Deck Giveaway

[p]Hey everyone,[/p][p][/p][p]We're a little under 3 weeks until the launch of Legends of Dragaea: Idle Dungeons and in celebration we're doing a giveaway of a 256GB LCD Steam Deck along with a full copy of the game (to play on the Steam Deck) you can check out how to enter at the link below and best of luck to everyone! [/p][p][/p][p]The giveaway ends November 3rd at midnight PST so don't delay! [/p][p][/p][p]Of course if you haven't already be sure to tell your friends to wishlist the game, every wishlist really helps us make the best possible game![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p] Until next time, best of luck!![/p][p]

Link to Enter Giveaway: https://gleam.io/competitions/lkfNH-legends-of-dragaea-idle-dungeons-steam-deck-giveaway[/p][p][/p]

Legends of Dragaea: Idle Dungeons is releasing November 3rd!

[p]Hey all![/p][p][/p][p]We've got some exciting news! Legends of Dragaea: Idle Dungeons is releasing November 3rd, 2025 at 5AM PST. We have another special announcement we'll be making tomorrow in celebration of the release date so be sure to tune in. [/p][p][/p][p]We also just push update 0.9.8 which you check out here. We're super close to 1.0 (and beyond) with some plans for post-launch content that we're going to share really soon. [/p][p][/p][p]Be sure to wishlist the game if you haven't already as that really helps us out a ton! [/p][p]
[dynamiclink][/dynamiclink][/p][p]NOTE: All progress from both the demo and prelude carry over to the full game so enjoy yourselves![/p][p][/p][p]Take it easy, all![/p]