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  3. Chains on Sand has reached Feature Complete

Chains on Sand has reached Feature Complete

[p]Chains on Sand has now reached the feature complete stage. All of the core systems that define the game are in place.[/p][p]Combat is at the heart of the experience: a brutal, grid-based system where every blow matters. Fighters can bleed out, be knocked to the ground, or even lose limbs in the heat of battle. Opponents don’t cheat the rules — they fight by the same mechanics the player does, each guided by distinct archetypes that shape their style and tactics.[/p][p]But survival isn’t only about the fight itself. Life inside the arena means preparing carefully, managing your inventory, and choosing the right gear before stepping onto the sand. After each match, the crowd’s judgment determines whether you are celebrated, scorned, or forced to deliver a fatal blow. Over time, your victories and choices forge a reputation — merciful or ruthless, cowardly or bold.[/p][p]Not every foe is a nameless fighter. Special bosses, both hand-crafted and drawn from the legacies of past contenders, await in the dust. Defeating them is not only a test of skill, but also a step toward something greater: the chance to win your freedom.[/p][hr][/hr][h3]What’s next?[/h3][p]With all features in place, development now turns to:[/p]
  • [p]Fixing bugs and tightening the systems.[/p]
  • [p]Polishing visuals, sound, and animations so every strike feels heavy and clear.[/p]
  • [p]Balancing the economy, skills, and AI to keep each fight tense but fair.[/p]
[hr][/hr][p]“Feature complete” means no more major systems will be added before release. From here, the focus is on sharpening what’s already built — making every duel memorable and every decision matter.[/p][p]Thank you to everyone who has followed the journey and tested the demo. Your feedback has been essential in shaping the game.[/p][p]Chains on Sand is getting closer to launch. The sands are thirsty. Will you rise in glory… or fall forgotten in the dust?[/p]