A Wizard's Lizard: Soul Thief 0.16.0
This week brings a few new monsters as well as teleporters and new room layouts in the Wizard's Lab. Additionally, we've started working on Steam integration and your game progress is now saved in Steam Cloud. Here are the full changes:
P.S. We just found a bug with Knives in this build and we'll be investigating and fixing soon.
- Add colored lights to orbs in Wizard's Lab
- Add player grace to player monsters missing it
- Add new room layouts to Wizard's Lab
- Add Teleporters to Wizard's Lab
- Add Goldfish Bowl to the library
- Polish fishes, add sounds
- Add fish corpse, fish guts
- Make Goldfish Bowl possessable
- Increase duration of stun when monsters take damage
- Reduce cooldown of Raga's Tail Whip
- Add Goldfish Bowl corpse
- Sounds for Goldfish Bowl
- Art for Goldfish Bowl
- Add beholder to Wizard's Lab
- Sounds for beholder
- Fix Eyeball in results scene's damage source boxes
- Add WIP Wizard Lab music
- Sound effects for crawler
- nitial art and polish for beholder creature
- Add Steam Cloud support for persistent game data
- Fix player spook in coolbox
- Fix player crow in coolbox
- Remove collision from Clockwork Gnome's bomb
- Buff explosion damage
- Consolidate Ice Box health
- Fix critical error in Bunsen Burner as player
- Bugfix: ALT+ENTER no longer causes the game to crash
P.S. We just found a bug with Knives in this build and we'll be investigating and fixing soon.