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  3. Patch 0.9.2017

Patch 0.9.2017

Changes:
  • The transition to a newer version of Unity has been carried out, which will allow us to further use the new engine features to improve optimization, network code, and the graphic component of the project. You should notice some performance improvements already in this update, especially on Thailand location.


Changes made based on your feedback regarding the contract system:
  • Once a day, every player can update all contracts from corporations for free, except for special ones.
  • At any time, you can replace the contract you do not like with a new one by paying a small amount of CR or WB.
  • Bleeding damage contracts are now easier.
  • Removed contracts for the killing of IRONCLAD UNIT, the destruction of drones, sonars, assistants.
  • Chance of dropping mods from chests for contracts increased by ~ 50%.
  • Fixed sniper contract for the destruction of enemy devices using EMP.


Balancing changes:
  • The icon of allied mines has been changed, be careful, they are just as dangerous as the enemy mines, the new icon will only allow you to determine who put it - friend or enemy.
  • SVU - changed the position of the weapon in the hands, changed recoil. Added weapon observing animation.
  • UMP45 - increased damage from 36 to 40.
  • OTs33 - increased damage from 33 to 36.


Destroyer:
  • The second attack perk, reduced the bonus to reduce the impact of injuries to 40%, removed the bonus on the duration of bleeding.
  • Musculature - HP bonus reduced to 20.
  • Morphine - HP bonus reduced to 50.
  • Neuroblocker - increased regeneration limit to 90 hp and regeneration speed to 3 hp per second.


Scout:
  • Triple-action flashbang - the delay before the explosion and the time between explosions are reduced. Increased cost to 35.


Sniper:
  • Stun Grenade - Stun radius reduced.