Patch 0.9.1910
Attention, mercenaries!
We've installed an update for Hired Ops - the following fixes and improvements will be made:
MATCHMAKING:
New matchmaking, new functionality is being tested:
GAMEPLAY:
CONTRACTS:
CORPORATE CONTRACTS:
BALANCE:
OTHER:

We've installed an update for Hired Ops - the following fixes and improvements will be made:
MATCHMAKING:
New matchmaking, new functionality is being tested:
- Map filter is available now.
- Now the configuration of the matchmaking is only available for a group leader, the same for the start the match.
- All members of the group at the start of the matchmaking are now receiving correct matchmaking status (time counter).
-
GAMEPLAY:
- Progress of the capturing/neutralization of points in TC no longer drops instantly if the player left the area or was killed, it will draw back to the previous position at the same speed.
- Now when you purchase offense and defense perks it will automatically select armor plates and ammunition. (For example: if you buy the second attack perk it will automatically select second ammo type)
- The protection area at the respawn in the TDS will be down after 20 seconds after the start of the game.
- Fixed a bug which caused the drones not to get out of order when they entered the radius of the Scouts EMP grenade.
CONTRACTS:
- Reworked contract to kill with weapons of another class: now it can be completed by using an enemy weapon picked up during battle.
- Money which is given for the period of training is not counted in contracts for earning money now.
CORPORATE CONTRACTS:
- Reduced the probability of issuing contracts under a specific game mode for the "Infrequent" rarity.
- The possibility of issuing contracts under a specific game mode for the "Common" rarity is excluded.
- Simplified the complexity of contracts of all degrees of rarity that are bound to the TDS mode.
BALANCE:
- Redesigned destroyer and Stormtrooper mortars: delay between calling for support and the first impact reduced by 4 seconds.
- Reduced the delay of the explosion of the Destroyers EMP grenade.
- Reduced recoil from the following weapons: PP19-01, RPD, AS VAL.
OTHER:
- Icons of teammates that are members of the same group with the player are now displayed in green.
- Now the result screen displays a message about restarting the server.
- Fixed incorrect display of in-match money.
- Fixed display and position of the phone in the hands of other players when using certain perks (for example: swarm strike).
