New event - Operation «Ringing of Shell»

The new operation «Ringing of Shell» starts today. By completing contracts and winning matches you will gain operation points and earn unique rewards, such as the new weapon, the Knight's Armament LAMG machine gun for the Destroyer class. There are also new weapon mods and camouflages for the Destroyer class in the operation crates.


The operation will last until September 3, 2021, inclusive.

With the release of the operation, we have also made some changes in the game.
- Fmod sound system - introducing the first iteration of the completely new sound system. We have transitioned from the standard Unity sound engine to the Fmod engine.
- Team GunGame game mode readjusted - now the weapon progress is synced for the whole team. Enemy kills will give the team points for the next level, while deaths in the team will take points away. Teams will get IronClad in turns, killing which will instantly move the team to the next level.
- Revamped the respawn system for the Team Elimination game mode - now the players respawn simultaneously every few seconds. The respawn location will be closer to teammates whenever possible.
- Added the ability to purchase reward weapons from the previous operations for WB.
- Adjusted the visual effects of laser sights, added a 15% aiming speed bonus with a laser sight enabled.
- Added a display of the effect on aiming speed for weapon modules.
- Magnum buckshot (Stormtrooper shotgun ammo) - reduced the range penalty to 15%, increased the damage bonus to 25%.
- AP-HS ammo (Scout SMG ammo) - reduced the range penalty to 20%.
- ACR - increased the ammunition to 3 magazines.
- PDR-C - reduced the recoil of the first shot, reduced the shooting spread.
- EVO3 - reduced the shooting spread.
- UZI PRO - increased the damage to 35.