🌕 HUGE UPDATE – Demo Just Got MASSIVELY Upgraded!🚀
[p]Hi everyone![/p][p]I’m Carlos Coronado, solo developer of Together Moon Escape, and I’m incredibly excited to share this update with you.[/p][p]The demo hasn’t been updated in a long time, and that’s because I’ve been completely focused on finishing the full game. And now… the full game is almost, almost, almost done.[/p][p]Which means something amazing: a lot of improvements from the final version have now been adapted back into the demo.[/p][p]Honestly, it feels like a completely new demo.
Full changelist:[/p][h2]Complete Rework of the Main Menu & Lobby[/h2][p]The first thing you’ll notice is that the main menu and the lobby have been fully redesigned and reworked.[/p][h2]Professional Voice Acting (English / Spanish / Catalan)[/h2][p]The voices are no longer AI-generated.[/p][p]We now have professional voice actresses in English, Spanish, and Catalan. I’ll make a separate post explaining more about this very soon, but for now you can already enjoy their performances in all three languages inside the game.[/p][h2]L.U.N.A. Is Now a Real Character[/h2][p]The old generic system voice is gone.[/p][p]Now we have L.U.N.A., a proper character with personality and backstory.[/p][p]You’re no longer inside some generic facilities either. You’re inside Montela, a company that owns Luna and operates in the lunar slime business.[/p][p]Yes… things are getting deeper but don't worry. You are the protagonist and she will never stop the gameplay to dump exposition, etc.[/p][h2]L.U.N.A. Demo Improvements[/h2][p]Luna has been heavily refined:[/p]
Textures have been improved.
General polish has been applied everywhere.[/p][p]It genuinely feels like a brand-new demo experience.[/p][h2]New Credits (Careful 👀)[/h2][p]There are new credits.[/p][p]But be careful. If you check the credits from the main menu, you’ll notice pencil sketches of all the levels up until the very end of the game.[/p][p]So… spoilers ahead.[/p][h2]What This Means[/h2][p]The game is extremely close to being finished.[/p][p]It’s fully playable from beginning to end. We’ve done playtests and people have loved it.[/p][p]Everything is coming together.[/p][p]This update makes me incredibly happy because it means we’re entering the final stretch. Now it’s time to prepare for the next Steam Next Fest.[/p][p]And very soon, I’ll be announcing the release date.[/p][p]Thank you so much for being part of this journey.[/p][p]See you on the Moon.[/p][p]Carlos Coronado[/p]
Full changelist:[/p][h2]Complete Rework of the Main Menu & Lobby[/h2][p]The first thing you’ll notice is that the main menu and the lobby have been fully redesigned and reworked.[/p][h2]Professional Voice Acting (English / Spanish / Catalan)[/h2][p]The voices are no longer AI-generated.[/p][p]We now have professional voice actresses in English, Spanish, and Catalan. I’ll make a separate post explaining more about this very soon, but for now you can already enjoy their performances in all three languages inside the game.[/p][h2]L.U.N.A. Is Now a Real Character[/h2][p]The old generic system voice is gone.[/p][p]Now we have L.U.N.A., a proper character with personality and backstory.[/p][p]You’re no longer inside some generic facilities either. You’re inside Montela, a company that owns Luna and operates in the lunar slime business.[/p][p]Yes… things are getting deeper but don't worry. You are the protagonist and she will never stop the gameplay to dump exposition, etc.[/p][h2]L.U.N.A. Demo Improvements[/h2][p]Luna has been heavily refined:[/p]
- [p]She’s less repetitive.[/p]
- [p]She doesn’t get annoyed at you as much.[/p]
- [p]She’s less overwhelming.[/p]
- [p]The total number of lines has been reduced.[/p]
- [p]And she now has new contextual reactions that will also appear in the full game.[/p]
- [p]She feels more natural and better balanced.[/p]
- [p]If you quickly press the emote button, you now instantly perform the pointing emote.
You can sprint out of crouch without your character stopping.[/p] - [p]You no longer get awkwardly rotated when colliding with physics objects, especially at the beginning.[/p]
- [p]Player movement overall feels much smoother.[/p]
Textures have been improved.
General polish has been applied everywhere.[/p][p]It genuinely feels like a brand-new demo experience.[/p][h2]New Credits (Careful 👀)[/h2][p]There are new credits.[/p][p]But be careful. If you check the credits from the main menu, you’ll notice pencil sketches of all the levels up until the very end of the game.[/p][p]So… spoilers ahead.[/p][h2]What This Means[/h2][p]The game is extremely close to being finished.[/p][p]It’s fully playable from beginning to end. We’ve done playtests and people have loved it.[/p][p]Everything is coming together.[/p][p]This update makes me incredibly happy because it means we’re entering the final stretch. Now it’s time to prepare for the next Steam Next Fest.[/p][p]And very soon, I’ll be announcing the release date.[/p][p]Thank you so much for being part of this journey.[/p][p]See you on the Moon.[/p][p]Carlos Coronado[/p]