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Demo Update v0.1.13 – Arena Overhaul & New Ultimates

[p]It’s time for our second major demo update — and this one is big.[/p][p]Over the past weeks, we carefully analyzed your feedback and playtest data. The result is a large-scale update focused on improving readability, pacing, onboarding, and overall match flow, with a global redesign of arena mechanics at its core.[/p][h3]What’s New[/h3][p]Tutorial & Onboarding[/p]
  • [p]Added a full Tutorial to help new players understand core mechanics faster[/p]
  • [p]Improved UI and UX across the game, with many new control hints and clearer feedback[/p]
  • [p]Expanded localization support[/p]
[p]Arena Overhaul[/p]
  • [p]Arena sizes have been increased significantly to reduce overcrowding and improve match pacing[/p]
  • [p]Added arena boundaries, making it easier to track characters and stay oriented[/p]
  • [p]Added new arena hazards and interactions[/p]
  • [p]Improved existing arena dangers and interactive elements[/p]
[p]Gameplay & Characters[/p]
  • [p]Every character now has a brand-new unique ultimate ability[/p]
  • [p]Mines have been reworked and no longer get destroyed by projectile hits[/p]
  • [p]Global gameplay balance adjustments[/p]
[p]Bots & Game Systems[/p]
  • [p]Improved computer-controlled player (BOT) behavior[/p]
  • [p]Updated match flow and internal systems to better support the new arena scale[/p]
[p]Presentation[/p]
  • [p]Added new sounds and improved existing audio[/p]
  • [p]Improved main menu, character selection, game settings, and arena selection screens[/p]
[p]Quality of Life & Fixes[/p]
  • [p]Many quality-of-life improvements across the game[/p]
  • [p]Fixed a large number of bugs[/p]
[p]As always, thank you to everyone who played the demo and shared feedback — it directly shapes Off the Beaten Track 💖

More updates are coming soon.[/p]