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Chronicon News

Update 1.50.7 live with fixes!

Hey everyone!

How are you enjoying The Mechanist?

A few issues popped up and this update will take care of some of the more immediate ones, such as the Laser Drone crashing on boss death cutscenes. I am also working on another update to squash the rest of the bugs, and fix some weird skill behavior and such.

I also expect to be doing a balance/tweak pass over the next few weeks, so if you have any feedback regarding balance and builds, please let me know!
(I would also recommend joining our Discord and theorycraft and bounce ideas with the community! This is also the place where I am most active myself. Here is a link: https://discord.gg/nSKhPEA )

Anyway, I hope you're having a good time!

Thank you!

[h2]1.50.7[/h2]
  • Lowered volume of the M3D1C companion.
  • Fixed Flame Zag adding ammo instead of consuming it.
  • Fixed "+x Max Ammo" enchants not being translated.
  • Fixed Power Bots not granting any Holy Damage when activated.
  • Fixed bad offsets and some cutoff on tooltips in some languages (like French).
  • Fixed Laser Drones causing a crash.
  • Fixed The Mechanist having a Templar Holy Mastery node instead of her own Holy Mastery node.
  • Fixed some set bonus typos.
  • Fixed issue where any newly created character wouldn't show up on the Load Hero screen until the game was restarted.
  • Fixed Lancer (Legendary gun) dropping earlier than its other element counterparts (was 5, is now 15).

The Mechanist DLC is now available!

Hey everyone!

The Mechanist is now available!

https://store.steampowered.com/app/2206120/Chronicon__The_Mechanist/

We hope you will enjoy playing it as much as we did making it.

Thank you for your support!

Update 1.50.5 live with fixes

Hey everyone!

Another small update as we are prepping to release The Mechanist.
Which we will be doing... tomorrow!

Thanks for your reports, and please let us know if you find any more issues.

Thank you!

Here are the full notes:

[h2]1.50.5[/h2]
  • Prepared for Mechanist release...
  • Added more stash tab icons (right click stash tab icons to cycle the image) - these additions may have shuffled your currently selected ones.
  • Skills "Poison Arrow" and "Vine Shot" (Warden) are now Archery skills rather than Nature.
  • Fixed several thrown skills not breaking breakable objects they pass through.
  • Fixed some skills that can change behaviour with an item/power (like Screaming Skulls) not breaking breakable objects properly when changed.
  • Fixed Gargoylantuan (boss) not being localized in the cutscene.
  • Fixed several misc localization issues (including bad developer grammar and typos).
  • Fixed issue with copying hardcore characters to the test builds.
  • Fixed issue where the skill in the leftmost slot would require "force attack" to be held when using click to move.
  • Fixed UI related crash that could occur when sending the Beast to sell items.
  • Fixed crash on verifying older hardcore character save files.

Update 1.50.3 is out to fix the launch problem (for real this time)

Hey everyone!


Thanks for being patient with us.
We have finally got a fix for the launching issue introduced with update 1.50.0!

This update runs on a BETA build of the game engine so there may be some unexpected behavior - please let us know if you encounter anything weird. We will be updating another time around the DLC release (still planned for later this month) on a stable engine release, so if there are any weird issues we are expecting to have them resolved by then.

Also included in this update is another Shared Stash tab :)

Thanks again - we look forward to releasing the Mechanist!

Here are the full notes:
[h2]1.50.3:[/h2]
  • Added an additional stash tab for everyone.
  • Fixed the game not launching issue.
  • Fixed some bad tooltips and misc typos.
  • Fixed several issues with localization where a game restart was needed to fully update the changed language.
  • Fixed several instances of overlapping or bad padding in tooltips and UI elements.

The Mechanist Arrives in January!

Hey everyone!

We're launching the Mechanist DLC next month!

We planned to do it before christmas but unfortunately we've had some last minute problems with the DLC, and as you may be aware the game itself is a bit finnicky with starting right now. So we're working on that and trying to get all that sorted out before we release The Mechanist. (Launching a DLC during the upcoming Winter Sale is also a pretty bad move if you're a small developer like us).

We are sorry about the delays and recent technical problems, and thankful for your patience with us as we figure this out!


Meanwhile, consider wishlisting the DLC so you are notified once it's (finally) out:

https://store.steampowered.com/app/2206120/Chronicon__The_Mechanist/


We'd also like to thank everyone for another great year in the Chronicon community!
Interacting with the community is by far the best part of the job, and we are very happy to have such a great one!


What the next year holds for Chronicon is uncertain, though we are looking to start something new... it won't be Chronicon 2 - but it might just be related to Chronicon... so stay tuned for more news on that, in the next year.

See you in 2023!