1. Chronicon
  2. News

Chronicon News

Update 1.11.0 is live with fixes, tweaks, and Spanish language!

Hey everyone!

This update mainly focuses on fixing issues and improving QoL, but it also adds the second official translation: Spanish!

If you play with click-to-move I think you will find that it's much more responsive, and I'd love to get your feedback on the changes. I've also changed the item cards when you hover items on the ground to be the same as the one you see in the inventory, and I've moved it to the bottom right corner so it doesn't obscure your vision in fights.

Aside from that, a bunch of recent and old issues alike have been fixed. Some were hard to reproduce and confirm so please let me know if any issue persists and I will get back on that!

Next big update will be 1.20 - check out the roadmap here for more info on the coming updates!

Thanks!

1.11.0:
Language:
  • Added Official Spanish translation!
Controls:
  • Click-to-move controls have been greatly improved to be more responsive.
  • Players 2-4 in co-op can now use the Autoloot feature.
Interface:
  • Slight performance bump for some interface elements.
  • Hovering an item on the ground with the cursor (or holding the inspect button on a controller) now shows the item info as it does in the inventory.
Items:
  • Jeopardy no longer rolls Crit Explode, and instead rolls Enrage as the extra enchant.
Misc:
  • Improved text file data printouts for 3rd party tools. (ctrl+S+J now prints ALL currently available data, and it makes the game unresponsive meanwhile because reasons)
Fixes:
  • Fixed some parts of Act 2 being able to spawn Shrines that blocked the path.
  • Fixed pathfinding not being updated when doors were locked or unlocked (opened/closed), giving problems to AI, companions, and click-to-move.
  • Fixed several inconsistencies and issues with click-to-move controls which could lead to the player getting stuck.
  • Fixed Ancestral Rage rune (Berserker) causing Frostskin to give absurd amounts of resistance.
  • Fixed Warden Perk "Flutterwarm" giving inconsistent and sometimes increasing amounts of Evasion when changing equipment.
  • Fixed Greater Rune count not going down (nor the effect being removed from the player) when using Runelord's Remorse on an equipped item.
  • Fixed the "Music Frequency" setting resetting itself after a game restart.
  • Fixed Radial Loot circle remaining after disabling the Auto-loot option from the settings.
  • Fixed Expulsion + Soul Purge not giving correct damage numbers (visual only).
  • Fixed issue where player clothing colors would revert to the base color after editing skills.
  • Fixed Stone of Tephra not being marked as being from a Unique foe in the Codex.
  • Fixed incorrect highlighting in the Shared Stash when having unlockable rows in the Personal Stash.
  • Fixed some text remaining in English (or whatever language was active on game start) when changing the language.
  • Fixed Mastery skill descriptions sometimes missing skill references (blank names).
  • Fixed some hotkey prompts showing keyboard keys when using a controller.
  • Fixed issue where you wouldn't get the "press (X) to inspect" tooltip while in your inventory using a controller.
  • Fixed some font overlap issues when having longer hotkey tooltips.
  • Fixed the single-use portal from The Roost to The Lushlands (Act 4) remaining after usage and causing a crash if used a second time.
  • Fixed graveyard crash when having some bad data.
  • Potential fix for weird crash that may happen on kill-X-amount-of-Y side quests - hard to reproduce, please let me know if it persists!
  • Potential fix for several co-op issues such as random freezing when rapidly selling stuff at a vendor and waypoint issues.

Update 1.10.8 is live with fixes

Hey everyone!


Another bugfix update has just gone live, fixing the remaining reported crashes and some other issues as of the recent large update. This update also lets you radial loot the event gifts!

Thanks for all the reports, and as always please let me know if any issues persist!

Thanks!

1.10.8:
Fixes:
  • Fixed crash on certain optional quests that required kills of special types of monsters, such as Storms on the Horizon.
  • Fixed crash upon entering The Badlands.
  • Fixed not being able to import builds.
  • Fixed not being able to pickup the special Holiday Gifts with radial loot.
  • Fixed issue where renaming a character would cause a crash if returning to main menu and hitting "Continue as ".
  • Fixed renamed characters not immediately showing up in the Load Hero menu.
  • Fixed possible duplicate entries into the Graveyard of killed Hardcore characters.
  • Fixed some skill and helpfile typos.
  • Fixed Captain Moore (and some other enemies) getting stuck in animation.

Christmas event now live!

Hey everyone!

The in-game Christmas event is now live!

During this event you'll be able to go into Tinka's Workshop to help him with a slight corruption problem... in here you'll face a Unique foe which can drop several Legendary Christmas-themed items - including a max sized bag!

You'll also get a lot of wrapped gifts, which when opened will reveal random items. Keep in mind that your loot filter setting will affect these gifts, so they may appear empty when opened!

Lastly you'll find that some locations, including Anomalies, will have some decoration fitting the season, and that your Crystals appear a lot more edible...

The event will last through the rest of the year.

I hope you enjoy this special event!



A bugfix update is also scheduled for later this week - so stay tuned for that!

Thank you!

Update 1.10.7 - fixes for recent crashing

Hey everyone!

The most recent update introduced a few issues which should hopefully be resolved now.
Unfortunately I had to temporarily remove some effects of a few berserker skills to stop the crashing, but they will be back as soon as I can make it work again. A new engine update sometimes introduces new issues that can be hard to pin down, so if you get any weird behavior or crashes, please let me know, and I will get right on it!

Thank you!

1.10.7:
Fixes:
  • Fixed crash on triggering the Act 5 gate cutscene.
  • Fixed Overload not breaking objects.
  • Fixed Arc Punch, Overload, Lightning Fist, and Shattering Punch causing a crash.
  • Note: They no longer fire off projectiles/lightning - this will be added back.

Update 1.10.6 is live - fixes, tweaks, and performance

Hey everyone!

Update 1.10.6 is now live with fixes for recent issues, as well as some general tweaks and performance increases.

Notably, the game is now also 64-bit!
If you are running an older 32-bit system, you can find a 32-bit version in the BETA branches on steam, but please be aware that 32-bit will not be supported indefinitely.

Linux users: 1.10.6 will be rolled out to Linux systems sometime later, as we are having some problems compiling in the latest engine version. I hope this will not delay us too much.


A time-limited Christmas event will go live on December 15th, so keep an eye out for that!
During this event you'll find extra loot - as neatly wrapped gifts! You'll also be able to visit a special location, and you'll find that the denizens of the word of Chronicon has decorated for the season. More info coming on the 15th!

Here are the full notes:

1.10.6
(includes changes for the 1.10.5 test build)
Note:
  • The game is now 64-bit! There is a 32-bit version available in the BETA branches on Steam if your system does not support it.
Changes:
  • Improved performance.
  • Improved in-game text presentation.
  • Improved color coding of endgame rewards listing.
  • Changing equipment now triggers a full companion and buff clear, to prevent some snapshotting abuse.
  • Added visual effect to Meteora (Warlock TL).
  • Vestige of Lost Souls now only applies the barrier and drains the mana if the new barrier would be stronger than the current one.
  • When triggering Expulsion via the synergy node, the Expulsion effect is now fire-colored.
Fixes:
  • Fixed loading screens repeatedly saying "Preparing..."
  • Fixed several issues with Japanese fonts, text, and automatic card resizing.
  • Fixed some minor placement issues with Chinese text.
  • Fixed some more grammar problems in skill descriptions.
  • Fixed Caine's set incorrectly referencing Blaze duration instead of Flare duration for the 3p bonus.
  • Fixed some sound loop problems.
  • Fixed Rime dealing too low damage.
  • Fixed Jagged Rocks proccing even with 0 investment into the skill.
  • Fixed minimap player position offset when having the clock enabled.
  • Fixed crash related to Tornado sounds.
  • Fixed crash when resetting a zone after changing difficulty.
  • Fixed Boots of Hazard crash.