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Football Stars improvements



Thanks to everyone who continued to leave feedback, who wrote reviews, sent us bug reports, wrote on the forum about problems and also supported us. It helped us to continue improving the game. Today, we have released another update.

Quality of life improvements
  • Now, in the Watch mode, the AI ​​does not change the formation and does not perform substitutions, except for injuries during which the player did not make the substitutions himself.
  • Now, the calendar shows when the transfer window is open.
  • The colours of the skill potential have been improved so that it is easier to distinguish them for colour blind people. In addition to colour, dotted lines have been added to the left and right on yellow squares, above and below - on the red ones.


Balanse
  • The mechanics of calculating the probability of injury has been improved. Globally, injuries should now occur less frequently.
  • AI will now avoid using Aggressive Tackle if the chance of tackling the ball is 30% or less.
  • Now, if the AI ​​team has red cards, the footballers will less likely use Aggressive Tackle.
  • The probability of a violation in the penalty area is slightly reduced.


Fixed bugs
  • In some special cases, if you plan to substitute a footballer who later received a red card, the substitution would still take place.
  • In the League Editor, after renaming and dragging a team to the top of the list, the list was scrolling down by itself.
  • Statistics item The longest Injury did not include injuries of the current season.
  • In the Hot Seat mode, statistics of actions in different zones of the field were not shown.
  • Fixed rare crashes that could occur in the match and in the League Editor.


Additional
  • Slightly decreased the speed of the ball when scoring a penalty.