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Localization of the next DLC



Hi everyone!

Recently I announced that the next DLC will be released in the middle on November 2020.

We almost finished developing it. Currently, we are in the process of adding the last important mechanics, polishing and translating the game to other languages.

As many of you know, the game is translated to other languages by other players. It allows us to be sure that you get the quality translation (players know better different gaming and football terminology). Also, it helps us to save some money which we can spend on adding new features.

Most of the players who translated the original game, also, will translate the DLC. You can see their names in the credits. Also, after the recent news, we got help from players from Italy and the Czech Republic.

But we still have the problem with translating the game to Turkish. Is there anyone who can help us translate the texts of the DLC to Turkish?

If so, write to me, please, on kos @ creoteam.com (delete spaces)

The person who translates the DLC will get:
- your name written in the game's credits
- a free DLC key (also, can provide the key for the original game if you need it)

Thanks!
Andrey

Localization of the next DLC



Hi everyone!

Recently I announced that the next DLC will be released in the middle on November 2020.

We almost finished developing it. Currently, we are in the process of adding the last important mechanics, polishing and translating the game to other languages.

As many of you know, the game is translated to other languages by other players. It allows us to be sure that you get the quality translation (players know better different gaming and football terminology). Also, it helps us to save some money which we can spend on adding new features.

Most of the players who translated the original game, also, will translate the DLC. You can see their names in the credits.

But several players can't continue translating the game. Therefore, I ask you for help.

Can any of you translate the texts of the DLC to these languages:
- Italian
- Czech

If so, write to me, please, on kos @ creoteam.com (delete spaces)

Those who translate the DLC will get:
- your name written in the game's credits
- a free DLC key (also, can provide the key for the original game if you need it)

Thanks!
Andrey

Changes in the next DLC



Why did we decide to change our plans

In the course of implementing statistics, we realized that changing club by the coach is not a mechanic that would fit this expansion. One part of the statistics shows the game world, and the other part shows the history of your club. And if you often move to other clubs, you will only see fragments of the history of each next club.

Initially, this did not seem to be a problem for us, but when we play the beta version with statistics, we realized that the changing club mechanic would be better replaced with something that would allow for a more interesting development of our club.

But we continued to follow the plan because the expansion had already been announced and we had already created certain expectations.

However, after implementing statistics, the engine has become much more complicated. Therefore, implementing the changing club mechanic became very difficult. We realized that the expansion will not be released until March 2021.

Therefore, we returned to our thoughts about the fact that it would be better to replace the mechanics of the coach's changing club to something else, which will make it more interesting to play with the same club and at the same time would be faster to implement.

New mechanics

For a long time, we wanted to implement the Giftedness mechanic. This is a mechanic that makes footballers more unique in their development. More gifted footballers, for example, can grow to higher levels than less gifted ones.

With the giftedness, the search for footballers on transfers will be more interesting. Assuming that improving your youth academy leads to a greater chance of getting more gifted football players, the value of your youth might increase significantly.

Also in the match, the more gifted players will have an advantage when performing skills. It has long worried us that a level 100 footballer performs Cannon Kick as effectively as a level 10 footballer.

Now, more gifted players will perform skills more efficiently.

Overall, this mechanic will have a pretty big impact on the game, making it more voluminous. You will experience FTG like it's a partially new game.

We'll be writing more details on how this will work in 1-2 weeks. For now, I'll just show you a screenshot.



The new name of the expansion

Since we changed the main mechanics of the expansion, we should have changed its name. It will now be called Football Stars. This name reflects the fact that we show the level of giftedness with little stars.

[h2] What do you think about the changes? [/h2]
To be honest, we were pretty scared to change the plan. But we are sure that this will not only surprise and delight you with quite interesting new mechanics but will also speed up the release of the expansion.

So expect it to be released on November 2020.

[h2]Add the next major expansion to your Wishlist[/h2]
I want to recall you that you can already add Football, Tactics & Glory: Football Stars to your Wishlist.
https://store.steampowered.com/app/1293080/

This way you won't miss the moment of its launch.

[h2]Follow our news[/h2]
Forum - the main hub for the discussions
Creoteam's page in Steam - subscribe to get news about all FTG news directly in Steam
Discord - good place to discuss the game
Email subscription - I will send all the news to your email

Small update



We have updated the current version of the game in order to fix minor bugs and some little improvements:

  • Extended the length of the contracts of most footballers at the start of the campaign at Normal and Easy modes.
  • Now, the interactive tutorial shows Help button after 3 unsuccessful attempts (instead of 5). Also, the button pointing to the help is now more visible.
  • Fixed display of rain and snow in the goal celebration scenes.
  • Removed the Export button from the face editor (we needed it internally for testing faces).
  • Improved stability of the 32-bit version.


Have fun!

What to expect from the next major expansion (Part 10)



This is part of a series of articles that talk about the many new features that will appear in the next major expansion. You can find past articles there.

Today I want to tell you about several new features which do not add anything globally new but make the playing process much more enjoyable.

Improved the career screen


We completely remade the career screen to show you more data about the footballer. Despite the new columns like Cards, Injuries and Duration of the Injuries are interesting per see, we believe that the most interesting new possibility is the information about how much the new club paid for the footballer.

Sometimes, you can see quite interesting careers. For example, there's a screenshot of a Center Defender who was grown by the Rome's Youth Academy. He was noticed by the Zagreb's scouts, and the club bought him for quite big money: 12 mln Euro.

For the next 3 seasons, the footballers showed himself so well that Madrid purchased him for more than twice as big sum: 27 mln.



Additionally, we improved the profile screen for the footballers of your team. Except adding a possibility to see their Specialization tree directly from this screen (earlier you had to go to the Specialization tab of your club), now you also will be able to see his general statistics filtered by the clubs he ever played:



New music

We will add 10 new tracks. I'm sure we were able to get even better tracks than currently are in the game.

Goal scoring ball trajectories

Earlier, when you scored a goal, the ball was always flying by a direct trajectory. Moreover, no matter how far a footballer stayed from the goal, the time of flying was the same. When a shot was made from one of the corner tiles, the ball always crossed the goalposts.

There's how it looked like:



I believe it's fine for a turn-based game where the match mechanics is the core of the game. However, we try our best the players also have a visual pleasure when playing FTG.

Therefore, in the next expansion, the footballers will send the ball by different trajectories: either in the close or far corners, with a twist or by the straight line.



Changed the balance of the fans

Earlier, you couldn't get more than 80 000 fans because it didn't have a gameplay sense. Now, we will remove this limit. Also, there will be new gameplay improvements:

1) Now, the number of fans grows slower in general. You will get more fans for promoting to the higher tournament stages and for getting your players in the best team of the round.

2) After reaching some number of fans, the sponsors' payments will be increased. Therefore, even reaching more than 80k fans, this number will make sense for you because it's a part of your economy.

The screenshot shows the screen where you select a sponsor. I have more than 100k fans, therefore, I have an additional 10% bonus.



[h2]Write what you liked most[/h2]
While these new improvements aren't big, they improve the game in general. So we are interested to know what improvement you liked more.

[h2]Add the next major expansion to your Wishlist[/h2]
I want to recall you that you can already add Football, Tactics & Glory: Manager's Journey to your Wishlist.
https://store.steampowered.com/app/1293080

This way you won't miss the moment of its launch.

[h2]Follow our news[/h2]
Forum - the main hub for the discussions
Creoteam's page in Steam - subscribe to get news about all FTG news directly in Steam
Discord - good place to discuss the game
Email subscription - I will send all the news to your email